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 Post subject: Traps in RA after a player dies
PostPosted: Fri Sep 05, 2014 8:28 pm 
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Joined: Mon Feb 21, 2005 7:05 pm
Posts: 56
Totally unrelated to my rant about traps, I think this is more of a bug. Sometimes I play RA (26001) with runes on, when a player dies, their traps (or angry shambler) persists. That probably shouldn't be the case.


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 Post subject: Re: Traps in RA after a player dies
PostPosted: Mon Sep 08, 2014 5:11 pm 
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Joined: Fri Mar 07, 2003 7:41 pm
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Location: New Jersey, USA
Since the rounds are over so quickly I thought it best to keep traps in. If you are killed by a trap or shambler of someone who is not your opponent, it'll count your death as self-inflicted.

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