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 Post subject: Re: RuneQuake Server Question/Issue
PostPosted: Tue Nov 03, 2020 12:20 pm 
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Hi Killa
Thanks for contributing. If I remember correctly the Canadian Sniper's NewDM mod on Polarite's NewYork.servequake.com:26010 server did this with a skilln command where n was 0, 1 or 2. I suppose something like vote-bot-skilln would be clearer given RuneQuake's current voting options but of course it's Slot's call :)

Kind regards
Monty

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 Post subject: Re: RuneQuake Server Question/Issue
PostPosted: Fri Jul 02, 2021 5:40 pm 
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Hi Slot,
I joined the server this evening and a few of the regulars said that they were experiencing lag recently during play. Unfortunately I don't have access else I would do it for you, so when you get a minute would you mind restarting the server for them? Many thanks

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Monty

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 Post subject: Re: RuneQuake Server Question/Issue
PostPosted: Fri Jul 16, 2021 12:00 pm 
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Joined: Thu Jul 24, 2003 2:46 pm
Posts: 59
Location: Kansas City
Mr.Burns wrote:
Hi Killa
Thanks for contributing. If I remember correctly the Canadian Sniper's NewDM mod on Polarite's NewYork.servequake.com:26010 server did this with a skilln command where n was 0, 1 or 2. I suppose something like vote-bot-skilln would be clearer given RuneQuake's current voting options but of course it's Slot's call :)

Kind regards
Monty


Hey Slot - anything we can assist with for the bot request?

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 Post subject: Re: RuneQuake Server Question/Issue
PostPosted: Mon Jul 19, 2021 1:43 pm 
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Location: New Jersey, USA
Motivational injections?

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 Post subject: Re: RuneQuake Server Question/Issue
PostPosted: Sat Jul 31, 2021 8:45 am 
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I was just wondering if there was anything us non QuakeC guru's can do to help out? e.g. play-testing, or trying to hunt down some example code to crib from.

Kind regards
Monty

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