sprax wrote:
Here is an awesome, radical suggestion: ALL traps disappear when you drop the rune. That's right. If you want to use traps bad enough, you have to hold the rune. I don't expect strong support for this, but I would love to see it.
I added a similar feature a while ago which limits the amount of traps to whatever the default amount is. So for example, if you have death spots, place all your traps, die, and pick up death spots again you're total trap count is maxed out until one explodes, which then your count is reduced by one. It's only a config option though.