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Thoughts http://forums.runequake.com/viewtopic.php?f=13&t=1101 |
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Author: | Baker [ Fri Apr 14, 2006 4:59 am ] |
Post subject: | Thoughts |
Rocketguy, I was thinking about asking you this yesterday, but wanted to play with your 0.9 release first. Do you have any interest in this idea (feel free to say no): Here is an idea: There is some interest in the SDA community and the Func_Msgboard single player communities for a coop server running custom maps. You already have the ideal codebase +/- a few things: Quote: You have a DM-style scoreboard with points
You can do map voting (very important) I can easily build installers for map sets and I can QBSP in extra coop spawn points into maps. An example installer (it is newbie proof as well and has incredible compression): http://www.quakeone.com/q1files/downloa ... exmaps.exe If you are interested, and again feel free to say no, it would be cool to run your mod with the hook off and unvotable and the runes off running custom maps. I already know this would be a hit. I mention the runes + hook because those communities are hardcore vanilla Quake single player. I could do my part: 1. Identify extra coop spawn points and QBSP them into the maps. 2. Build user side installers. ... in 24 hours easy. Do you have any interest in this? If you do and for some reason this didn't work out, I don't see what you'd have to lose. I'd ensure that a vast quantity of players in several communities were aware of it as well. And just as an FYI, I had always intended for your server to be listed in the server browser at QuakeOne.com. I had basically been gone from Quake for several months until about March 5th and there was a mountain of work to do on the site even after it launched and this got lost in the cracks. |
Author: | Baker [ Fri Apr 14, 2006 5:04 am ] |
Post subject: | |
Additionally, if this idea interests you, I could also build a GateWay Map in about 1 week. http://www.quakeone.com/forums/showthread.php?t=278 This would allow players on the server to go to a special map and look at screenshots of the various maps available and walk into a teleporter of their choosing to select the map. It might take a little QuakeC on your end to make it work ideally, but such a map could easily be tossed into the client-side download. |
Author: | RocketGuy [ Fri Apr 14, 2006 5:55 am ] |
Post subject: | |
this sounds great and i say YES. it's spring break and i'm free from school so i got lots of time to work, just tell me what to do. |
Author: | Baker [ Fri Apr 14, 2006 6:01 am ] |
Post subject: | |
Tell me what you want from me and I can get it done lightning quick. I'll do my part as rapid as humanly possible. The first challenge is identifying single player maps. One list of maps --- and I have played all of these -- that are standalones (no custom monsters, models) are these ... Quote: sm82: Rubicondom
trincasp2: Forgotten Tomb cmc: Cheyenne Mountain Complex could: And All that Could Have Been ac: Adamatine Cruelty terra: Terra Thing marine: Ultramarine sm36 : Subterranean Siege Feel free to add or subtract from this list. These are just maps I am familiar with and feel that they play well. Since your server has a max capacity of 6, I will go thru and identify extra spawn point coordinates to ensure a minimum of 6 coop spawns, plus build and upload the maps and post it here. Any maps you indicate that you want me to do this for, I will do the same. I will have this completed in 18 hours or less. ----------- The Gateway map, I can complete by next Friday. It's optional, but would be a cool crowning touch to the server. |
Author: | RocketGuy [ Fri Apr 14, 2006 6:16 am ] |
Post subject: | |
i've seen the terra maps on FVF, they're pretty cool. i'm gonna go check how they work with rq coop. |
Author: | Baker [ Fri Apr 14, 2006 6:36 am ] |
Post subject: | |
Quote: sm82: Rubicondom
trincasp2: Forgotten Tomb cmc: Cheyenne Mountain Complex could: And All that Could Have Been ac: Adamatine Cruelty terra: Terra Thing marine: Ultramarine <----- strike that ... has a custom progs.dat sm36 : Subterranean Siege <----- strike that ... has a custom progs.dat Added: blitz1000.bsp since I had to kill off those 2 maps. Also as a contingency plan, it might be necessary to add the spawn points into the QuakeC. I don't think so, but there could be a client-server map mismatch potential if I QBSP. Probably not, xCTF maps had to be re-QBSP'd. But it is a possibility. If so, I can organize all the spawn points in whatever QuakeC format needed. This is if it becomes necessary. |
Author: | Baker [ Fri Apr 14, 2006 6:39 am ] |
Post subject: | |
All those maps: http://www.quakeone.com/q1files/downloads/rocketman.zip |
Author: | RocketGuy [ Fri Apr 14, 2006 6:47 am ] |
Post subject: | |
Baker wrote: Also as a contingency plan, it might be necessary to add the spawn points into the QuakeC. I don't think so, but there could be a client-server map mismatch potential if I QBSP. Probably not, xCTF maps had to be re-QBSP'd. But it is a possibility. If so, I can organize all the spawn points in whatever QuakeC format needed. This is if it becomes necessary. i already did this for chthon and shub rune. also there is a problem in the map terra2, deathmatch removes gold and silver key but not their doors. i need you to qbsp to these origins Quote: '-1734 -445 -32' - gold key
'-1120 224 80' - silver key |
Author: | Baker [ Fri Apr 14, 2006 8:54 am ] |
Post subject: | |
For reference: Quote: ac.bsp blitz1000.bsp cmc.bsp could.bsp ikspq1.bsp ikspq2.bsp ikspq3.bsp ikspq4.bsp ikspq5.bsp ikstart.bsp sm82.bsp terra1.bsp terra2.bsp terra3.bsp terra4.bsp terra5.bsp terra6.bsp terra7.bsp <---------- strike that ... incomplete map trincasp2.bsp My Notes In Progress wrote: ac
-2045.3 1382.8 1368.0 -2038.5 1187.6 1368.0 -1916.6 1191.0 1368.0 -1917.6 1287.3 1368.0 -1918.6 1386.8 1368.0 blitz1000 -1751.0 -588.3 -55.9 -1747.1 -476.1 -55.9 -1650.8 -479.3 -55.9 -1646.6 -362.6 -55.9 -1754.9 -358.5 -55.9 cmc -3757.3 -12.5 3200.0 -3756.0 -132.1 3192.0 -3622.1 -131.3 3192.0 -3622.6 2.6 3200.0 -3623.1 138.3 3192.0 could -510.9 -810.0 -7.9 -621.1 -805.6 -7.9 -623.5 -917.5 -7.9 -623.8 -995.5 -7.9 -469.6 -998.0 -7.9 ikspq1 -715.1 15.3 24.0 -724.3 -109.5 24.0 -600.3 -135.3 24.0 -486.1 -157.6 24.0 -408.6 -302.8 24.0 ikspq2 -319.4 115.4 -231.9 -319.4 -114.5 -231.9 -202.6 -110.9 -231.9 -205.8 0.9 -231.9 -209.0 110.6 -231.9 ikspq3 -95.9 -1490.1 424.0 87.3 -1485.0 424.0 85.0 -1408.0 408.0 81.8 -1551.9 424.0 -95.9 -1551.9 424.0 ikspq4 -964.1 -394.0 -103.9 -963.4 -522.8 -103.9 -851.1 -523.4 -103.9 -851.1 -475.1 -103.9 -850.8 -371.4 -103.9 ikspq5 -358.3 -521.0 -199.9 -246.3 -522.4 -199.9 -472.4 -514.8 -199.9 -594.4 -616.9 -199.9 -156.9 -601.1 -199.9 ikstart -363.4 123.1 -359.9 -234.6 259.6 -359.9 -429.4 -149.0 -359.9 -273.1 -249.5 -359.9 -100.8 -199.3 -359.9 sm82 -2613.8 -1239.6 1112.0 -2365.5 -1234.8 1112.0 -2366.4 -1113.6 1112.0 -2524.3 -1113.1 1112.0 -2638.1 -1111.9 1112.0 terra1 -799.6 -687.8 24.0 -684.0 -795.9 24.0 -575.4 -650.9 24.0 -674.9 -566.4 24.0 -476.3 -520.9 24.0 terra2 -976.0 -495.8 24.0 -997.4 -394.8 32.0 -1115.6 -412.9 24.0 -1106.9 -318.1 24.0 -1099.8 -191.5 24.0 terra3 -400.0 -122.0 216.0 -511.8 -116.4 216.0 -619.1 -114.9 216.0 -518.6 3.0 216.0 -400.0 -3.6 216.0 terra4 335.0 -50.6 344.0 226.5 -79.5 344.0 226.3 -226.3 344.0 297.8 -335.9 344.0 90.4 -383.3 345.9 terra5 -1168.9 -2076.3 -455.9 -876.4 -2068.5 -455.9 -878.0 -1893.3 -455.9 -1042.1 -1898.8 -455.9 -1199.9 -1904.3 -455.9 terra6 -154.8 -83.9 24.0 -172.5 104.6 24.0 -48.0 -38.1 24.0 -176.4 -186.3 24.0 -12.0 -193.8 24.0 trincasp2 3.3 -38.9 24.0 -1.9 194.0 24.0 -176.3 191.6 24.0 -169.8 -78.6 24.0 -315.4 62.0 24.0 Now I need to examine each map for the positional coordinates and look for any pre-existing spawn points. |
Author: | Baker [ Fri Apr 14, 2006 11:29 am ] |
Post subject: | |
Spawn Point raw data .... Quote: ac - actually has info_player_start and 5 info_player_coop = total of 6
blitz1000 - only has info_player_start (angle 90); no info_player_coop { "classname" "info_player_start" "origin" "-1688 -592 -24" "angle" "90" } cmc - only has info_player_start (angle 339); no info_player_coop { "classname" "info_player_start" "origin" "-3760 112 3208" "angle" "339" } could - has info_player_start plus info_player_coop x 3 - needs 2 more { "origin" "-512 -832 120" "angle" "360" "classname" "info_player_coop" } { "origin" "-512 -896 120" "angle" "360" "classname" "info_player_start" } { "classname" "info_player_coop" "angle" "360" "origin" "-512 -960 120" } { "classname" "info_player_coop" "angle" "360" "origin" "-576 -896 120" } ikspq1 = start + 4 coops = needs 1 more { "angle" "270" "origin" "-608 8 32" "classname" "info_player_start" } { "angle" "255" "origin" "-576 28 32" "classname" "info_player_coop" } { "angle" "255" "origin" "-576 -36 32" "classname" "info_player_coop" } { "angle" "255" "origin" "-640 28 32" "classname" "info_player_coop" } { "angle" "255" "origin" "-640 -36 32" "classname" "info_player_coop" } ikspq2 = { "angle" "0" "origin" "-320 0 -208" "classname" "info_player_start" } { "origin" "-292 32 -212" "classname" "info_player_coop" } { "origin" "-292 -32 -212" "classname" "info_player_coop" } { "origin" "-292 -96 -212" "classname" "info_player_coop" } { "origin" "-292 96 -212" "classname" "info_player_coop" } ikspq3 = { "angle" "90" "origin" "0 -1496 428" "classname" "info_player_start" } { "angle" "90" "origin" "32 -1492 432" "classname" "info_player_coop" } { "angle" "90" "origin" "-32 -1492 432" "classname" "info_player_coop" } { "angle" "90" "origin" "32 -1536 560" "classname" "info_player_coop" } { "angle" "90" "origin" "-32 -1536 560" "classname" "info_player_coop" } ikspq4 = { "angle" "0" "origin" "-960 -464 -96" "classname" "info_player_start" } { "origin" "-952 -544 -102" "classname" "info_player_coop" } { "origin" "-952 -384 -102" "classname" "info_player_coop" } { "origin" "-888 -432 -102" "classname" "info_player_coop" } { "origin" "-888 -496 -102" "classname" "info_player_coop" } ikspq5 = { "classname" "info_player_start" "origin" "-368 -328 -552" "angle" "270" } { "classname" "info_player_coop" "origin" "-336 -508 -200" "angle" "270" } { "classname" "info_player_coop" "origin" "-400 -508 -200" "angle" "270" } { "classname" "info_player_coop" "origin" "-400 -572 -200" "angle" "270" } { "classname" "info_player_coop" "origin" "-336 -572 -200" "angle" "270" } ikstart { "angle" "0" "origin" "-360 0 -352" "classname" "info_player_start" } { "origin" "-392 32 -348" "classname" "info_player_coop" } { "origin" "-392 96 -348" "classname" "info_player_coop" } { "origin" "-392 -32 -348" "classname" "info_player_coop" } { "origin" "-392 -96 -348" "classname" "info_player_coop" } sm82 = 1+2 = needs 3 { "classname" "info_player_start" "angle" "90" "origin" "-2496 -1312 1120" } { "classname" "info_player_coop" "origin" "-2416 -1296 1120" "angle" "90" } { "classname" "info_player_coop" "origin" "-2576 -1296 1120" "angle" "90" } ALL TERRA MAPS have 6 spawn points already! trincasp2 = 1 + 4 = needs 1 more { "classname" "info_player_start" "origin" "0 64 24" "angle" "180" } { "classname" "info_player_coop" "origin" "128 200 24" "angle" "176" } { "classname" "info_player_coop" "origin" "48 152 24" "angle" "176" } { "classname" "info_player_coop" "origin" "48 -32 24" "angle" "176" } { "classname" "info_player_coop" "origin" "128 -88 24" "angle" "176" } Note to self ... player is 32 tall x 16 x 16 ... must add these numbers in when making the coords |
Author: | Baker [ Fri Apr 14, 2006 11:58 am ] |
Post subject: | |
Final info? Quote: ac - needs no extra spawn points (1 start + 5 coop) blitz1000 = (1 + 0 = needs 5 coops) -1751.0 -588.3 -24 angle 90 -1747.1 -476.1 -24 angle 90 -1650.8 -479.3 -24 angle 90 -1646.6 -362.6 -24 angle 90 -1754.9 -358.5 -24 angle 90 cmc = (1 + 0 = needs 5) -3757.3 -12.5 3216 angle 339 -3756.0 -132.1 3208 angle 339 -3622.1 -131.3 3208 angle 339 -3622.6 2.6 3216 angle 339 -3623.1 138.3 3208 angle 339 could = (1 + 3 = needs 2) -510.9 -810.0 120 angle 360 -621.1 -805.6 120 angle 360 -623.5 -917.5 120 angle 360 -623.8 -995.5 120 angle 360 -469.6 -998.0 120 angle 360 sm82 -2524.3 -1113.1 1120 angle 90 -2638.1 -1111.9 1120 angle 90 All other maps have 5 IKS or 6 TERRANX spawn points. Experimental cvars Quote: deathmatch 1+2+64+128+512+1024 = 1731
teamplay 261 noexit 0 temp1 4 + 128+4096*6+1048576+65536 Scratch1 = 5+16+64 = 85 ---> no torches --> 81 w/torches |
Author: | Baker [ Tue Apr 18, 2006 6:25 pm ] |
Post subject: | |
Flash light when axe is selected? Maybe a radar style command to help locate other players? Possible command names? Radar? Radio? jjspq3 (one way lift?), lunar (exit), lunar2 (exit), wolfddm3 (exit), a3 (info_player_start), dilcoa (trigger missing or something) all have minor issues. Give 45 rockets on getting explosives capability. Maybe make bombs affect other players to make things interesting. Singularity needs to use cells faster (5 times as fast?). Medic/Engineer need to repair/heal faster. Maybe give medic a color flash when healing. "Yes" should be available to affirm a vote-exit. Map names that exceed 8 characters issue, maybe shorten map names. Vortex warning didn't seem to be noticeable, maybe a warning sound from the vortex itself for the 5 seconds prior to it activating. Did I forget anything from notes? Other observations: upon the exit of a map by normal means (i.e. the Exit Teleporter), it should print to the console how long it took to finish the map (map timer), plus number of monsters killed vs. number of monsters possible to kill for the group as a whole, since the scoreboard doesn't show that. Example: Time required: 31:28 seconds Monsters: 36 of 41 killed Otherwise you don't get feedback if you killed all the monsters. If this is possible, of course. |
Author: | Baker [ Wed Apr 19, 2006 7:56 pm ] |
Post subject: | |
Will this fit: Quote: Bleak Bastille
Map is 1000zwei info_player_start at'128.0 -480.0 -224.0' Baker is at ' 7.3 -475.7 -232.0' Baker is at '240.7 -484.0 -232.0' Baker is at '245.9 -336.3 -232.0' Baker is at '129.7 -332.2 -232.0' Baker is at ' 1.0 -327.6 -232.0' ------------------------------------- Welcome to The Terrors Map is 9terrors info_player_coop found at' 34.0 624.0 -12.0' info_player_coop found at' 48.0 560.0 2.0' info_player_coop found at'156.0 618.0 0.0' info_player_coop found at'172.0 681.0 -8.0' info_player_start at' 39.0 684.0 -63.0' Baker is at ' 59.2 704.0 -136.0' ------------------------------------- The Journey Home By Pingu Map is a3 info_player_start at'-2432.0 -1152.0 384.0' Baker is at '-1295.6 720.0 77.5' // needs new info_player_start due to coop Baker is at '-1137.5 695.6 88.0' Baker is at '-1180.2 798.8 88.0' Baker is at '-1140.4 898.3 88.0' Baker is at '-1050.8 814.9 88.0' Baker is at '-943.8 853.7 88.0' ------------------------------------- Adamantine Cruelty Map is ac info_player_coop found at'-2080.0 1408.0 1376.0' info_player_coop found at'-2080.0 1152.0 1376.0' info_player_coop found at'-1632.0 1152.0 1376.0' info_player_coop found at'-1632.0 1408.0 1376.0' info_player_coop found at'-2032.0 1280.0 1376.0' info_player_start at'-2040.0 1280.0 1376.0' ------------------------------------- A Desert Dusk Map is add info_player_coop found at'-3840.0 1680.0 128.0' info_player_coop found at'-3792.0 1688.0 128.0' info_player_coop found at'-3888.0 1688.0 128.0' info_player_coop found at'-3856.0 1584.0 224.0' info_player_coop found at'-3792.0 1744.0 128.0' info_player_coop found at'-3856.0 1760.0 128.0' info_player_coop found at'-3792.0 1808.0 128.0' info_player_coop found at'-3888.0 1808.0 128.0' info_player_coop found at'-3744.0 1952.0 128.0' info_player_start at'-3856.0 1584.0 144.0' ------------------------------------- The Alpha Project Map is alpha001 info_player_coop found at'-328.0 -594.0 118.0' info_player_coop found at'-258.0 -584.0 116.0' info_player_coop found at'-214.0 -560.0 118.0' info_player_coop found at'-276.0 -512.0 118.0' info_player_coop found at'-182.0 -516.0 116.0' info_player_coop found at'-366.0 -534.0 120.0' info_player_coop found at'-334.0 -678.0 122.0' info_player_coop found at'-394.0 -588.0 120.0' info_player_coop found at'-400.0 -726.0 118.0' info_player_coop found at'-124.0 -650.0 118.0' info_player_start at'-184.0 -664.0 112.0' ------------------------------------- Antediluvian Map is ant info_player_coop found at' 96.0 -1792.0 -296.0' info_player_coop found at'-96.0 -1792.0 -296.0' info_player_coop found at' 48.0 -1808.0 -296.0' info_player_coop found at'-48.0 -1808.0 -296.0' info_player_start at' 0.0 -1824.0 -296.0' Baker is at '-80.5 -1165.2 -280.0' ------------------------------------- Save Czg! by Blitz Map is blitz1000 info_player_start at'-1688.0 -592.0 -24.0' Baker is at '-1768.0 -596.3 -56.0' Baker is at '-1757.0 -484.6 -56.0' Baker is at '-1764.0 -345.1 -56.0' Baker is at '-1608.7 -339.1 -56.0' Baker is at '-1596.5 -163.0 -56.0' ------------------------------------- Destroy Base Map is cdestroy info_player_coop found at'-314.0 660.0 56.0' info_player_coop found at'-316.0 562.0 56.0' info_player_coop found at'-302.0 470.0 76.0' info_player_coop found at'170.0 464.0 76.0' info_player_coop found at'186.0 662.0 56.0' info_player_coop found at' 86.0 446.0 56.0' info_player_coop found at'-206.0 442.0 56.0' info_player_coop found at'-100.0 446.0 56.0' info_player_coop found at' -8.0 448.0 56.0' info_player_start at'188.0 568.0 44.0' ------------------------------------- Cheyenne Mountain Complex by JPLambert Map is cmc info_player_start at'-3760.0 112.0 3208.0' Baker is at '-3763.0 -4.3 3200.0' Baker is at '-3766.5 -138.9 3192.0' Baker is at '-3580.7 -143.7 3192.0' Baker is at '-3588.9 -9.5 3200.0' Baker is at '-3551.5 166.3 3200.0' ------------------------------------- Flesh Map is coagula2 info_player_coop found at'648.0 -32.0 -160.0' info_player_coop found at'536.0 -32.0 -160.0' info_player_start at'608.0 -112.0 -160.0' Baker is at '681.8 16.1 -168.0' Baker is at '682.4 147.9 -168.0' Baker is at '533.7 226.6 -168.0' ------------------------------------- Bone Map is coagula3 info_player_start at'224.0 -896.0 -320.0' Baker is at '166.0 -784.7 -328.0' Baker is at '291.1 -773.3 -328.0' Baker is at '308.8 -628.9 -328.0' Baker is at '169.6 -574.2 -328.0' Baker is at '135.5 -441.7 -328.0' ------------------------------------- Colony Map is colony info_player_coop found at'128.0 64.0 48.0' info_player_coop found at'208.0 320.0 32.0' info_player_coop found at'160.0 720.0 -32.0' info_player_coop found at'224.0 720.0 -32.0' info_player_start at'128.0 64.0 48.0' Baker is at '347.4 86.3 -8.0' ------------------------------------- The Comm Center Map is commctr info_player_coop found at'-128.0 -84.0 -96.0' info_player_coop found at'-132.0 -200.0 -104.0' info_player_coop found at'-64.0 -100.0 -120.0' info_player_coop found at'-68.0 -176.0 -120.0' info_player_start at'-133.0 -143.0 -102.0' Baker is at '351.3 -140.0 -120.0' ------------------------------------- And All That Could Have Been Map is could info_player_coop found at'-512.0 -832.0 120.0' info_player_coop found at'-512.0 -960.0 120.0' info_player_coop found at'-576.0 -896.0 120.0' info_player_start at'-512.0 -896.0 120.0' Baker is at '-313.5 -803.5 8.0' Baker is at '-298.5 -998.7 8.0' ------------------------------------- The Occursed By: ELEK Map is curse1 info_player_start at'960.0 -640.0 -320.0' Baker is at '991.2 -493.9 -336.5' Baker is at '1024.9 -360.3 -369.9' Baker is at '1024.3 -135.2 -392.0' Baker is at '906.1 -107.9 -392.0' Baker is at '764.1 -86.3 -449.9' ------------------------------------- The Occursed Final Map is curse2 info_player_start at'608.0 416.0 -256.0' Baker is at '601.1 326.0 -264.0' Baker is at '602.8 217.5 -264.0' Baker is at '629.3 114.8 -264.0' Baker is at '483.8 130.4 -264.0' Baker is at '376.2 48.4 -264.0' ------------------------------------- The Temple Of Light Map is curse_st info_player_start at'288.0 -704.0 -224.0' Baker is at '120.8 -732.1 -232.0' Baker is at '477.2 -686.4 -232.0' Baker is at '446.4 -541.3 -232.0' Baker is at '277.4 -560.0 -232.0' Baker is at '283.2 -403.2 -232.0' ------------------------------------- Research facility Map is czg01 info_player_start at'-736.0 -416.0 -216.0' Baker is at '-753.5 -211.1 -232.0' Baker is at '-940.6 -436.9 -232.0' Baker is at '-757.4 -591.4 -232.0' Baker is at '-531.9 -389.8 -232.0' Baker is at '-593.9 -252.7 -232.0' ------------------------------------- Numb nimbus. You got armor Map is czg04 info_player_start at'-576.0 0.0 62.0' Baker is at '-432.0 50.5 24.0' Baker is at '-334.9 -50.8 24.9' Baker is at '-345.7 96.3 24.0' Baker is at '-270.6 -4.2 24.0' Baker is at '-144.3 -4.4 -9.6' ------------------------------------- Insomnia Map is czg07 info_player_coop found at'-1200.0 -56.0 32.0' info_player_coop found at'-1208.0 -16.0 32.0' info_player_coop found at'-1232.0 -96.0 32.0' info_player_coop found at'-1272.0 -64.0 32.0' info_player_coop found at'-1280.0 -128.0 32.0' info_player_start at'-1272.0 -24.0 24.0' ------------------------------------- Core decomposed Map is czg07a info_player_coop found at'-3616.0 -512.0 544.0' info_player_coop found at'-3616.0 -464.0 544.0' info_player_coop found at'-3664.0 -528.0 544.0' info_player_coop found at'-3664.0 -448.0 544.0' info_player_coop found at'-3664.0 -488.0 544.0' info_player_start at'-3664.0 -448.0 688.0' ------------------------------------- Subgud Map is czg07b info_player_coop found at'-2008.0 -128.0 2336.0' info_player_coop found at'-1968.0 -128.0 2336.0' info_player_coop found at'-1928.0 -96.0 2336.0' info_player_coop found at'-1928.0 -48.0 2336.0' info_player_coop found at'-1984.0 -72.0 2336.0' info_player_start at'-1988.0 -68.0 2332.0' ------------------------------------- Push underground Map is czg07c info_player_coop found at'-64.0 -1768.0 32.0' info_player_coop found at' 64.0 -1768.0 32.0' info_player_coop found at' 0.0 -1768.0 32.0' info_player_coop found at'-32.0 -1808.0 32.0' info_player_coop found at' 32.0 -1808.0 32.0' info_player_start at' 0.0 -1708.0 36.0' ------------------------------------- Biotoxin. Map is czgtoxic info_player_start at'224.0 -832.0 -96.0' Baker is at '107.3 -831.5 -104.0' Baker is at '-27.5 -832.5 -104.0' Baker is at '-28.7 -717.2 -104.0' Baker is at '-112.0 -710.9 -104.0' Baker is at '-108.0 -605.0 -104.0' ------------------------------------- Suicide Nation Map is damaul3 info_player_coop found at'1120.0 -976.0 48.0' info_player_coop found at'1408.0 -1360.0 -32.0' info_player_start at'1488.0 -1152.0 -80.0' Baker is at '1520.0 -1296.0 -104.0' Baker is at '1498.6 -1072.0 -104.0' Baker is at '1216.0 -931.5 -104.0' ------------------------------------- Suicide Nation… By DaMaul Map is damaul3b info_player_coop found at'-1472.0 192.0 552.0' info_player_coop found at'-1472.0 320.0 552.0' info_player_start at'-1472.0 256.0 544.0' Baker is at '-1712.0 334.0 504.0' Baker is at '-1688.3 159.2 504.0' Baker is at '-1827.2 264.5 504.0' ------------------------------------- Arabian Nights Map is dazsp2 info_player_start at'-96.0 -352.0 -232.0' Baker is at '-16.0 -272.0 -232.0' Baker is at '-176.0 -192.0 -232.0' Baker is at '-80.0 -149.8 -232.0' Baker is at '-176.0 -26.8 -232.0' Baker is at ' 27.8 72.8 -232.0' ------------------------------------- Arabian Nights Map is dazsp2b info_player_start at'1216.0 1464.0 -296.0' Baker is at '1328.0 1416.0 -296.0' Baker is at '1311.5 1236.2 -296.0' Baker is at '1154.6 1168.0 -296.0' Baker is at '1026.4 1168.0 -296.0' Baker is at '1056.5 1359.3 -296.0' ------------------------------------- Arabian Nights Map is dazsp2c info_player_start at' 0.0 576.0 -536.0' Baker is at ' -7.4 492.7 -536.0' Baker is at '-20.3 332.3 -536.0' Baker is at '-31.9 169.8 -536.0' Baker is at '-43.3 3.5 -536.0' Baker is at '-43.5 -178.2 -536.0' Baker is at '-40.7 -296.2 -536.0' ------------------------------------- Ground Zero Map is dazsp3 info_player_start at'-32.0 -800.0 -104.0' Baker is at ' 39.2 -677.6 -104.0' Baker is at '-112.0 -587.9 -104.0' Baker is at ' 78.1 -953.7 -88.0' Baker is at '-78.0 -977.9 -104.0' Baker is at '288.1 -969.9 24.0' ------------------------------------- I See Dead People - by Dilvish Map is dilcoa info_player_start at'-352.0 -256.0 32.0' Baker is at '-229.3 -74.9 24.0' Baker is at '-251.9 -421.5 24.0' Baker is at '-82.3 -321.0 24.0' Baker is at ' 48.4 -206.5 24.0' Baker is at '-132.5 -90.3 24.0' ------------------------------------- EvilDead cabin Map is evildead info_player_coop found at'-897.0 -1104.0 107.0' info_player_coop found at'-755.0 -1050.0 84.0' info_player_coop found at'-831.0 -958.0 100.0' info_player_start at'-961.0 -895.0 104.0' Baker is at '-1069.5 -1073.2 112.0' Baker is at '-531.8 -1095.2 48.8' ------------------------------------- Februus depth. Map is februus info_player_coop found at'752.0 -1296.0 1184.0' info_player_coop found at'848.0 -1296.0 1184.0' info_player_coop found at'752.0 -1248.0 1184.0' info_player_coop found at'848.0 -1248.0 1184.0' info_player_coop found at'800.0 -1296.0 1184.0' info_player_coop found at'800.0 -1360.0 1184.0' info_player_start at'800.0 -1248.0 1184.0' ------------------------------------- REoL TOUGH Base Map is fiffy5 info_player_coop found at'-48.0 1184.0 64.0' info_player_coop found at' 48.0 1184.0 64.0' info_player_coop found at' 0.0 1120.0 64.0' info_player_coop found at' 0.0 992.0 32.0' info_player_coop found at'-48.0 960.0 32.0' info_player_coop found at'-112.0 960.0 32.0' info_player_coop found at' 48.0 960.0 32.0' info_player_coop found at'112.0 960.0 32.0' info_player_coop found at'224.0 864.0 32.0' info_player_coop found at'224.0 800.0 32.0' info_player_coop found at'-224.0 864.0 32.0' info_player_coop found at'-224.0 800.0 32.0' info_player_coop found at'352.0 912.0 48.0' info_player_coop found at'352.0 816.0 112.0' info_player_coop found at'128.0 576.0 160.0' info_player_coop found at'128.0 448.0 160.0' info_player_start at' 0.0 1232.0 64.0' ------------------------------------- Frostbite Map is frostbite info_player_start at'-452.0 -1832.0 -816.0' Baker is at '-563.5 -1821.7 -856.0' Baker is at '-563.5 -1601.2 -856.0' Baker is at '-367.8 -1581.3 -856.0' Baker is at '-325.6 -1408.5 -856.0' Baker is at '-455.1 -1352.4 -856.0' ------------------------------------- Hangover Devastation Map is hdn info_player_coop found at'-24.0 248.0 432.0' info_player_coop found at' 24.0 248.0 432.0' info_player_coop found at'-24.0 352.0 408.0' info_player_coop found at' 24.0 352.0 408.0' info_player_start at' 0.0 352.0 408.0' Baker is at ' 32.0 240.0 432.0' Baker is at '-32.0 240.0 432.0' Baker is at ' 8.2 279.4 422.0' Baker is at ' 4.1 252.5 140.9' Baker is at ' 43.9 116.1 30.4' ------------------------------------- BloodGates Map is ht_norway info_player_start at'-278.0 -104.0 448.0' Baker is at '-194.8 224.0 448.0' Baker is at '-147.6 10.6 448.0' Baker is at '-124.9 -167.6 447.7' Baker is at '-347.7 -370.5 384.0' Baker is at '-211.1 -414.0 384.0' ------------------------------------- Before Nightfall Map is ikspq1 info_player_coop found at'-576.0 28.0 32.0' info_player_coop found at'-576.0 -36.0 32.0' info_player_coop found at'-640.0 28.0 32.0' info_player_coop found at'-640.0 -36.0 32.0' info_player_start at'-608.0 8.0 32.0' Baker is at '-608.0 8.0 352.0' Baker is at '-608.0 8.0 297.8' ------------------------------------- Thousand-Faced Moon Map is ikspq2 info_player_coop found at'-292.0 32.0 -212.0' info_player_coop found at'-292.0 -32.0 -212.0' info_player_coop found at'-292.0 -96.0 -212.0' info_player_coop found at'-292.0 96.0 -212.0' info_player_start at'-320.0 0.0 -208.0' Baker is at '-320.0 0.0 -53.8' ------------------------------------- IKSPQ3 Map is ikspq3 info_player_coop found at' 32.0 -1492.0 432.0' info_player_coop found at'-32.0 -1492.0 432.0' info_player_coop found at' 32.0 -1536.0 560.0' info_player_coop found at'-32.0 -1536.0 560.0' info_player_start at' 0.0 -1496.0 428.0' Baker is at ' 0.0 -1496.0 578.7' ------------------------------------- Homecoming Map is ikspq4 info_player_coop found at'-952.0 -544.0 -102.0' info_player_coop found at'-952.0 -384.0 -102.0' info_player_coop found at'-888.0 -432.0 -102.0' info_player_coop found at'-888.0 -496.0 -102.0' info_player_start at'-960.0 -464.0 -96.0' Baker is at '-960.0 -464.0 80.0' ------------------------------------- IKSPQ5 Map is ikspq5 info_player_coop found at'-336.0 -508.0 -200.0' info_player_coop found at'-400.0 -508.0 -200.0' info_player_coop found at'-400.0 -572.0 -200.0' info_player_coop found at'-336.0 -572.0 -200.0' info_player_start at'-368.0 -328.0 -552.0' Baker is at '-355.5 -597.4 54.5' ------------------------------------- Welcome to IKSPQ Map is ikstart info_player_coop found at'-392.0 32.0 -348.0' info_player_coop found at'-392.0 96.0 -348.0' info_player_coop found at'-392.0 -32.0 -348.0' info_player_coop found at'-392.0 -96.0 -348.0' info_player_start at'-360.0 0.0 -352.0' Baker is at '112.0 -496.0 -360.0' ------------------------------------- Strength. Service. Honour. Map is jjspq3 info_player_start at' 64.0 96.0 -144.0' Baker is at '144.0 131.9 -136.0' Baker is at '221.1 -85.3 -157.5' Baker is at ' 83.7 -51.2 -152.0' Baker is at '-42.1 -44.8 -136.0' Baker is at '-176.0 48.0 -168.0' ------------------------------------- KJSPQ1: Avanipaala Praasaada Map is kjsp1 info_player_coop found at'3328.0 -2288.0 24.0' info_player_coop found at'3248.0 -2240.0 24.0' info_player_coop found at'3168.0 -2288.0 24.0' info_player_coop found at'3088.0 -2240.0 24.0' info_player_coop found at'3008.0 -2288.0 24.0' info_player_start at'3360.0 -2240.0 24.0' Baker is at '2982.6 -2426.4 -6.4' ------------------------------------- Lunar Base by Wendigo Map is lunar info_player_coop found at'-544.0 -120.0 24.0' info_player_coop found at'-544.0 -264.0 24.0' info_player_coop found at'-544.0 -192.0 24.0' info_player_coop found at'-544.0 -56.0 24.0' info_player_coop found at'-544.0 -328.0 24.0' info_player_start at'-496.0 -192.0 24.0' ------------------------------------- Lunar 2 by wendigo Map is lunar2 info_player_coop found at'1056.0 -224.0 40.0' info_player_coop found at'992.0 -224.0 40.0' info_player_coop found at'928.0 -224.0 40.0' info_player_coop found at'864.0 -224.0 40.0' info_player_coop found at'800.0 -224.0 40.0' info_player_coop found at'736.0 -224.0 40.0' info_player_coop found at'672.0 -224.0 40.0' info_player_coop found at'1120.0 -160.0 40.0' info_player_coop found at'1120.0 -96.0 40.0' info_player_coop found at'1120.0 -32.0 40.0' info_player_coop found at'1120.0 32.0 40.0' info_player_coop found at'1120.0 96.0 40.0' info_player_coop found at'1120.0 160.0 40.0' info_player_coop found at'1120.0 224.0 40.0' info_player_start at'1120.0 -224.0 40.0' ------------------------------------------ Mars Base Map is mars1 info_player_coop found at'-208.0 48.0 152.0' info_player_coop found at'-144.0 48.0 152.0' info_player_coop found at'-144.0 0.0 152.0' info_player_coop found at'-144.0 -48.0 152.0' info_player_coop found at'-208.0 0.0 152.0' info_player_coop found at'-208.0 -48.0 152.0' info_player_coop found at'-208.0 -96.0 152.0' info_player_coop found at'-208.0 -144.0 152.0' info_player_coop found at'-208.0 -192.0 152.0' info_player_coop found at'-144.0 -96.0 152.0' info_player_coop found at'-144.0 -144.0 152.0' info_player_coop found at'-144.0 -288.0 152.0' info_player_coop found at'-96.0 -288.0 152.0' info_player_coop found at'-208.0 -336.0 152.0' info_player_coop found at'-208.0 -288.0 152.0' info_player_coop found at'-208.0 -240.0 152.0' info_player_start at'-128.0 -352.0 40.0' ------------------------------------- The Middle Evil Map is med info_player_coop found at'-448.0 400.0 296.0' info_player_coop found at'-448.0 176.0 296.0' info_player_coop found at'-368.0 400.0 296.0' info_player_coop found at'-368.0 176.0 296.0' info_player_coop found at'-288.0 400.0 296.0' info_player_coop found at'-288.0 176.0 296.0' info_player_coop found at'-224.0 400.0 296.0' info_player_coop found at'-224.0 176.0 296.0' info_player_coop found at'-160.0 400.0 296.0' info_player_coop found at'-160.0 176.0 296.0' info_player_coop found at'-80.0 400.0 296.0' info_player_coop found at'-80.0 176.0 296.0' info_player_coop found at'-416.0 288.0 56.0' info_player_coop found at'-336.0 288.0 56.0' info_player_coop found at'-256.0 288.0 56.0' info_player_coop found at'-192.0 288.0 56.0' info_player_start at'-384.0 308.0 152.0' ------------------------------------- Polygon Base Map is polygon8 info_player_start at'192.0 352.0 -8.0' Baker is at '205.5 145.4 -40.0' Baker is at '201.4 63.5 -40.0' Baker is at '464.0 112.0 -488.0' Baker is at '283.0 75.2 -488.0' Baker is at ' 74.0 35.9 -488.0' ------------------------------------- Reconstruction Map is purg3 info_player_start at'112.0 -40.0 -40.0' Baker is at ' -5.1 39.5 -72.0' Baker is at '109.5 72.4 -72.0' Baker is at '253.5 61.2 -72.0' Baker is at '247.0 259.6 -72.0' Baker is at '-51.9 275.9 -72.0' ------------------------------------- Swamp Map is rc2 info_player_start at'-1184.0 -3072.0 112.0' Baker is at '-1112.6 -2920.7 72.0' Baker is at '-1111.2 -3224.8 56.0' Baker is at '-1007.5 -3220.4 56.0' Baker is at '-955.7 -2912.0 72.0' Baker is at '-1360.0 -3207.5 72.1' ------------------------------------- Towne Map is rc3 info_player_start at'448.0 -2080.0 -256.0' Baker is at '368.0 -2176.0 -200.0' Baker is at '544.0 -2153.6 -200.0' Baker is at '434.8 -2256.0 -264.0' Baker is at '624.0 -2227.5 -264.0' Baker is at '464.0 -1968.0 -200.0' ------------------------------------- Histrionic Station Map is rpgsmse1 info_player_coop found at'1280.0 -160.0 -104.0' info_player_coop found at'1440.0 64.0 -40.0' info_player_start at'1280.0 -64.0 -88.0' Baker is at '1450.3 58.9 -40.0' Baker is at '1567.1 -77.5 -40.0' Baker is at '1650.4 -185.1 -40.0' ------------------------------------- Anatidaephobia Map is rpgsmse2 info_player_coop found at'384.0 -1664.0 24.0' info_player_coop found at'192.0 -1664.0 24.0' info_player_start at'288.0 -1664.0 40.0' Baker is at '134.9 -1552.0 24.0' Baker is at '432.0 -1544.3 24.0' Baker is at '457.9 -1455.0 -40.0' ------------------------------------- Jesus Wept Map is rpgsmse3 info_player_coop found at' 96.0 -96.0 24.0' info_player_coop found at'-96.0 -32.0 24.0' info_player_start at' 0.0 -96.0 32.0' Baker is at '112.0 48.0 88.0' Baker is at '-112.0 -98.0 88.0' Baker is at '-77.2 -92.7 88.0' ------------------------------------- Whispering Shadows Map is rpgsmse4 info_player_coop found at'128.0 -96.0 24.0' info_player_coop found at'-128.0 -96.0 24.0' info_player_start at' 0.0 -32.0 32.0' Baker is at '-208.0 232.0 32.0' Baker is at '-33.1 237.3 32.0' Baker is at '168.0 239.4 32.0' ------------------------------------- The Die in the End Map is rpgsmse5 info_player_coop found at' 96.0 128.0 24.0' info_player_coop found at' 32.0 64.0 24.0' info_player_start at' 32.0 -32.0 32.0' Baker is at ' 32.0 -32.0 351.1' Baker is at '-18.1 43.4 255.6' Baker is at ' 87.7 113.6 255.6' ------------------------------------- Scragbait's Estate Map is sbe info_player_start at'1768.0 1024.0 520.0' Baker is at '1761.5 1136.2 520.0' Baker is at '1679.6 1306.5 520.0' Baker is at '1568.0 1296.0 520.0' Baker is at '1488.0 1376.0 520.0' Baker is at '1325.5 1264.0 520.0' ------------------------------------- The Box Factory Map is sm40zwei info_player_start at'416.0 2384.0 -552.0' Baker is at '608.0 2544.1 -584.0' Baker is at '448.9 2536.1 -584.0' Baker is at '249.5 2128.0 -584.0' Baker is at '262.9 2316.5 -584.0' Baker is at '258.9 2534.3 -584.0' ------------------------------------- The lair of DOOMestic animals Map is sm57_pulsar_se info_player_start at'256.0 -608.0 48.0' Baker is at '246.2 -447.0 24.0' Baker is at ' 89.5 -451.3 24.0' Baker is at '423.6 -483.0 24.0' Baker is at '420.0 -324.0 24.0' Baker is at ' 64.2 -341.5 24.0' ------------------------------------- Speedy's Doom II Start Map is spd_v2 info_player_start at'-576.0 464.0 1376.0' Baker is at '-576.0 638.9 1368.0' Baker is at '-482.6 341.3 1368.0' Baker is at '-354.1 367.7 1368.0' Baker is at '-200.0 389.7 1368.0' Baker is at '-490.3 702.0 1240.0' ------------------------------------- Schumann resonance Map is terra1 info_player_coop found at'-776.0 -704.0 40.0' info_player_coop found at'-704.0 -776.0 40.0' info_player_coop found at'-704.0 -740.0 40.0' info_player_coop found at'-740.0 -704.0 40.0' info_player_coop found at'-704.0 -704.0 40.0' info_player_start at'-740.0 -740.0 40.0' ------------------------------------- The Pit Map is thepit info_player_coop found at' 0.0 192.0 -288.0' info_player_coop found at'112.0 112.0 -288.0' info_player_coop found at'-112.0 112.0 -288.0' info_player_coop found at' 0.0 112.0 -288.0' info_player_coop found at'-224.0 112.0 -288.0' info_player_coop found at'224.0 112.0 -288.0' info_player_coop found at'-64.0 16.0 -288.0' info_player_coop found at' 64.0 16.0 -288.0' info_player_start at' 0.0 192.0 -288.0' ----------------------------------------- Timebomb Map is timebomb info_player_start at'1504.0 -3072.0 1640.0' Baker is at '1574.3 -2995.1 1612.0' Baker is at '1619.6 -3027.6 1503.6' Baker is at '1648.0 -3069.6 1272.0' Baker is at '1642.2 -3093.8 1032.7' Baker is at '1626.1 -3109.9 709.0' ------------------------------------- Forgotten Tomb Map is trincasp2 info_player_coop found at'128.0 200.0 24.0' info_player_coop found at' 48.0 152.0 24.0' info_player_coop found at' 48.0 -32.0 24.0' info_player_coop found at'128.0 -88.0 24.0' info_player_start at' 0.0 64.0 24.0' Baker is at '-624.0 63.1 24.0' ------------------------------------- The Underworld Map is undrwrld info_player_coop found at' 75.0 -80.0 -32.0' info_player_coop found at'-24.0 -80.0 -32.0' info_player_start at' 0.0 -160.0 -24.0' Baker is at '-112.0 -40.0 -8.0' Baker is at ' 85.9 88.1 24.0' Baker is at '-112.0 104.0 -40.0' ------------------------------------- Wolfstein Deserves It Map is wolf3ddm info_player_start at'-48.0 -272.0 -180.0' Baker is at '-142.0 -83.0 -232.0' Baker is at ' 16.4 -91.8 -232.0' Baker is at '176.0 -98.9 -232.0' Baker is at '115.9 -496.0 -232.0' Baker is at '-119.9 -483.5 -232.0' I'll format that into "CreateIFC('-1751.0 -588.3 -24'); " later. It's easy. |
Author: | Baker [ Wed Apr 19, 2006 9:20 pm ] |
Post subject: | |
Btw ... I seem to have brought the server down by using the map ThePit. I'll make sure all the map names ARE lower case, as I think Linux is case sensitive. Maps that don't return to START Quote: CURSE_ST
CURSE1 czg07 czg07a czg07b DaMaul3 DAZSP2 DAZSP2B IKSTART IKSPQ1 IKSPQ2 IKSPQ3 IKSPQ4 rpgsmse1 rpgsmse2 rpgsmse3 rpgsmse4 terra1 terra2 terra3 terra4 |
Author: | Baker [ Thu Apr 20, 2006 5:02 am ] |
Post subject: | |
Quote: else if (world.model == "maps/1000zwei.bsp")
{ CreateIFC('7.3 -475.7 -232.0'); CreateIFC('240.7 -484.0 -232.0'); CreateIFC('245.9 -336.3 -232.0'); CreateIFC('129.7 -332.2 -232.0'); CreateIFC('1.0 -327.6 -232.0'); } else if (world.model == "maps/9terrors.bsp") { CreateIFC('59.2 704.0 -136.0'); } else if (world.model == "maps/a3.bsp") { CreateIFC('-1295.6 720.0 77.5'// needs new info_player_start due to coop CreateIFC('-1137.5 695.6 88.0'); CreateIFC('-1180.2 798.8 88.0'); CreateIFC('-1140.4 898.3 88.0'); CreateIFC('-1050.8 814.9 88.0'); CreateIFC('-943.8 853.7 88.0'); } else if (world.model == "maps/ac.bsp") { } else if (world.model == "maps/add.bsp") { } else if (world.model == "maps/alpha001.bsp") { } else if (world.model == "maps/ant.bsp") { CreateIFC('-80.5 -1165.2 -280.0'); } else if (world.model == "maps/blitz1000.bsp") { CreateIFC('-1768.0 -596.3 -56.0'); CreateIFC('-1757.0 -484.6 -56.0'); CreateIFC('-1764.0 -345.1 -56.0'); CreateIFC('-1608.7 -339.1 -56.0'); CreateIFC('-1596.5 -163.0 -56.0'); } else if (world.model == "maps/cdestroy.bsp") { } else if (world.model == "maps/cmc.bsp") { CreateIFC('-3763.0 -4.3 3200.0'); CreateIFC('-3766.5 -138.9 3192.0'); CreateIFC('-3580.7 -143.7 3192.0'); CreateIFC('-3588.9 -9.5 3200.0'); CreateIFC('-3551.5 166.3 3200.0'); } else if (world.model == "maps/coagula2.bsp") { CreateIFC('681.8 16.1 -168.0'); CreateIFC('682.4 147.9 -168.0'); CreateIFC('533.7 226.6 -168.0'); } else if (world.model == "maps/coagula3.bsp") { CreateIFC('166.0 -784.7 -328.0'); CreateIFC('291.1 -773.3 -328.0'); CreateIFC('308.8 -628.9 -328.0'); CreateIFC('169.6 -574.2 -328.0'); CreateIFC('135.5 -441.7 -328.0'); } else if (world.model == "maps/colony.bsp") { CreateIFC('347.4 86.3 -8.0'); } else if (world.model == "maps/commctr.bsp") { CreateIFC('351.3 -140.0 -120.0'); } else if (world.model == "maps/could.bsp") { CreateIFC('-313.5 -803.5 8.0'); CreateIFC('-298.5 -998.7 8.0'); } else if (world.model == "maps/curse1.bsp") { CreateIFC('991.2 -493.9 -336.5' CreateIFC('1024.9 -360.3 -369.9' CreateIFC('1024.3 -135.2 -392.0'); CreateIFC('906.1 -107.9 -392.0'); CreateIFC('764.1 -86.3 -449.9' } else if (world.model == "maps/curse2.bsp") { CreateIFC('601.1 326.0 -264.0'); CreateIFC('602.8 217.5 -264.0'); CreateIFC('629.3 114.8 -264.0'); CreateIFC('483.8 130.4 -264.0'); CreateIFC('376.2 48.4 -264.0'); } else if (world.model == "maps/curse_st.bsp") { CreateIFC('120.8 -732.1 -232.0'); CreateIFC('477.2 -686.4 -232.0'); CreateIFC('446.4 -541.3 -232.0'); CreateIFC('277.4 -560.0 -232.0'); CreateIFC('283.2 -403.2 -232.0'); } else if (world.model == "maps/czg01.bsp") { CreateIFC('-753.5 -211.1 -232.0'); CreateIFC('-940.6 -436.9 -232.0'); CreateIFC('-757.4 -591.4 -232.0'); CreateIFC('-531.9 -389.8 -232.0'); CreateIFC('-593.9 -252.7 -232.0'); } else if (world.model == "maps/czg04.bsp") { CreateIFC('-432.0 50.5 24.0'); CreateIFC('-334.9 -50.8 24.9' CreateIFC('-345.7 96.3 24.0'); CreateIFC('-270.6 -4.2 24.0'); CreateIFC('-144.3 -4.4 -9.6' } else if (world.model == "maps/czg07.bsp") { } else if (world.model == "maps/czg07a.bsp") { } else if (world.model == "maps/czg07b.bsp") { } else if (world.model == "maps/czg07c.bsp") { } else if (world.model == "maps/czgtoxic.bsp") { CreateIFC('107.3 -831.5 -104.0'); CreateIFC('-27.5 -832.5 -104.0'); CreateIFC('-28.7 -717.2 -104.0'); CreateIFC('-112.0 -710.9 -104.0'); CreateIFC('-108.0 -605.0 -104.0'); } else if (world.model == "maps/damaul3.bsp") { CreateIFC('1520.0 -1296.0 -104.0'); CreateIFC('1498.6 -1072.0 -104.0'); CreateIFC('1216.0 -931.5 -104.0'); } else if (world.model == "maps/damaul3b.bsp") { CreateIFC('-1712.0 334.0 504.0'); CreateIFC('-1688.3 159.2 504.0'); CreateIFC('-1827.2 264.5 504.0'); } else if (world.model == "maps/dazsp2.bsp") { CreateIFC('-16.0 -272.0 -232.0'); CreateIFC('-176.0 -192.0 -232.0'); CreateIFC('-80.0 -149.8 -232.0'); CreateIFC('-176.0 -26.8 -232.0'); CreateIFC('27.8 72.8 -232.0'); } else if (world.model == "maps/dazsp2b.bsp") { CreateIFC('1328.0 1416.0 -296.0'); CreateIFC('1311.5 1236.2 -296.0'); CreateIFC('1154.6 1168.0 -296.0'); CreateIFC('1026.4 1168.0 -296.0'); CreateIFC('1056.5 1359.3 -296.0'); } else if (world.model == "maps/dazsp2c.bsp") { CreateIFC('-7.4 492.7 -536.0'); CreateIFC('-20.3 332.3 -536.0'); CreateIFC('-31.9 169.8 -536.0'); CreateIFC('-43.3 3.5 -536.0'); CreateIFC('-43.5 -178.2 -536.0'); CreateIFC('-40.7 -296.2 -536.0'); } else if (world.model == "maps/dazsp3.bsp") { CreateIFC('39.2 -677.6 -104.0'); CreateIFC('-112.0 -587.9 -104.0'); CreateIFC('78.1 -953.7 -88.0'); CreateIFC('-78.0 -977.9 -104.0'); CreateIFC('288.1 -969.9 24.0'); } else if (world.model == "maps/dilcoa.bsp") { CreateIFC('-229.3 -74.9 24.0'); CreateIFC('-251.9 -421.5 24.0'); CreateIFC('-82.3 -321.0 24.0'); CreateIFC('48.4 -206.5 24.0'); CreateIFC('-132.5 -90.3 24.0'); } else if (world.model == "maps/evildead.bsp") { CreateIFC('-1069.5 -1073.2 112.0'); CreateIFC('-531.8 -1095.2 48.8' } else if (world.model == "maps/februus.bsp") { } else if (world.model == "maps/fiffy5.bsp") { } else if (world.model == "maps/frostbite.bsp") { CreateIFC('-563.5 -1821.7 -856.0'); CreateIFC('-563.5 -1601.2 -856.0'); CreateIFC('-367.8 -1581.3 -856.0'); CreateIFC('-325.6 -1408.5 -856.0'); CreateIFC('-455.1 -1352.4 -856.0'); } else if (world.model == "maps/hdn.bsp") { CreateIFC('32.0 240.0 432.0'); CreateIFC('-32.0 240.0 432.0'); CreateIFC('8.2 279.4 422.0'); CreateIFC('4.1 252.5 140.9' CreateIFC('43.9 116.1 30.4' } else if (world.model == "maps/ht_norway.bsp") { CreateIFC('-194.8 224.0 448.0'); CreateIFC('-147.6 10.6 448.0'); CreateIFC('-124.9 -167.6 447.7' CreateIFC('-347.7 -370.5 384.0'); CreateIFC('-211.1 -414.0 384.0'); } else if (world.model == "maps/ikspq1.bsp") { CreateIFC('-608.0 8.0 352.0'); CreateIFC('-608.0 8.0 297.8' } else if (world.model == "maps/ikspq2.bsp") { CreateIFC('-320.0 0.0 -53.8' } else if (world.model == "maps/ikspq3.bsp") { CreateIFC('0.0 -1496.0 578.7' } else if (world.model == "maps/ikspq4.bsp") { CreateIFC('-960.0 -464.0 80.0'); } else if (world.model == "maps/ikspq5.bsp") { CreateIFC('-355.5 -597.4 54.5' } else if (world.model == "maps/ikstart.bsp") { CreateIFC('112.0 -496.0 -360.0'); } else if (world.model == "maps/jjspq3.bsp") { CreateIFC('144.0 131.9 -136.0'); CreateIFC('221.1 -85.3 -157.5' CreateIFC('83.7 -51.2 -152.0'); CreateIFC('-42.1 -44.8 -136.0'); CreateIFC('-176.0 48.0 -168.0'); } else if (world.model == "maps/kjsp1.bsp") { CreateIFC('2982.6 -2426.4 -6.4' } else if (world.model == "maps/lunar.bsp") { } else if (world.model == "maps/lunar2.bsp") { }----- else if (world.model == "maps/mars1.bsp") { } else if (world.model == "maps/med.bsp") { } else if (world.model == "maps/polygon8.bsp") { CreateIFC('205.5 145.4 -40.0'); CreateIFC('201.4 63.5 -40.0'); CreateIFC('464.0 112.0 -488.0'); CreateIFC('283.0 75.2 -488.0'); CreateIFC('74.0 35.9 -488.0'); } else if (world.model == "maps/purg3.bsp") { CreateIFC('-5.1 39.5 -72.0'); CreateIFC('109.5 72.4 -72.0'); CreateIFC('253.5 61.2 -72.0'); CreateIFC('247.0 259.6 -72.0'); CreateIFC('-51.9 275.9 -72.0'); } else if (world.model == "maps/rc2.bsp") { CreateIFC('-1112.6 -2920.7 72.0'); CreateIFC('-1111.2 -3224.8 56.0'); CreateIFC('-1007.5 -3220.4 56.0'); CreateIFC('-955.7 -2912.0 72.0'); CreateIFC('-1360.0 -3207.5 72.1' } else if (world.model == "maps/rc3.bsp") { CreateIFC('368.0 -2176.0 -200.0'); CreateIFC('544.0 -2153.6 -200.0'); CreateIFC('434.8 -2256.0 -264.0'); CreateIFC('624.0 -2227.5 -264.0'); CreateIFC('464.0 -1968.0 -200.0'); } else if (world.model == "maps/rpgsmse1.bsp") { CreateIFC('1450.3 58.9 -40.0'); CreateIFC('1567.1 -77.5 -40.0'); CreateIFC('1650.4 -185.1 -40.0'); } else if (world.model == "maps/rpgsmse2.bsp") { CreateIFC('134.9 -1552.0 24.0'); CreateIFC('432.0 -1544.3 24.0'); CreateIFC('457.9 -1455.0 -40.0'); } else if (world.model == "maps/rpgsmse3.bsp") { CreateIFC('112.0 48.0 88.0'); CreateIFC('-112.0 -98.0 88.0'); CreateIFC('-77.2 -92.7 88.0'); } else if (world.model == "maps/rpgsmse4.bsp") { CreateIFC('-208.0 232.0 32.0'); CreateIFC('-33.1 237.3 32.0'); CreateIFC('168.0 239.4 32.0'); } else if (world.model == "maps/rpgsmse5.bsp") { CreateIFC('32.0 -32.0 351.1' CreateIFC('-18.1 43.4 255.6' CreateIFC('87.7 113.6 255.6' } else if (world.model == "maps/sbe.bsp") { CreateIFC('1761.5 1136.2 520.0'); CreateIFC('1679.6 1306.5 520.0'); CreateIFC('1568.0 1296.0 520.0'); CreateIFC('1488.0 1376.0 520.0'); CreateIFC('1325.5 1264.0 520.0'); } else if (world.model == "maps/sm40zwei.bsp") { CreateIFC('608.0 2544.1 -584.0'); CreateIFC('448.9 2536.1 -584.0'); CreateIFC('249.5 2128.0 -584.0'); CreateIFC('262.9 2316.5 -584.0'); CreateIFC('258.9 2534.3 -584.0'); } else if (world.model == "maps/sm57_pulsar_se.bsp") { CreateIFC('246.2 -447.0 24.0'); CreateIFC('89.5 -451.3 24.0'); CreateIFC('423.6 -483.0 24.0'); CreateIFC('420.0 -324.0 24.0'); CreateIFC('64.2 -341.5 24.0'); } else if (world.model == "maps/spd_v2.bsp") { CreateIFC('-576.0 638.9 1368.0'); CreateIFC('-482.6 341.3 1368.0'); CreateIFC('-354.1 367.7 1368.0'); CreateIFC('-200.0 389.7 1368.0'); CreateIFC('-490.3 702.0 1240.0'); } else if (world.model == "maps/terra1.bsp") { } else if (world.model == "maps/thepit.bsp") { }---- else if (world.model == "maps/timebomb.bsp") { CreateIFC('1574.3 -2995.1 1612.0'); CreateIFC('1619.6 -3027.6 1503.6' CreateIFC('1648.0 -3069.6 1272.0'); CreateIFC('1642.2 -3093.8 1032.7' CreateIFC('1626.1 -3109.9 709.0'); } else if (world.model == "maps/trincasp2.bsp") { CreateIFC('-624.0 63.1 24.0'); } else if (world.model == "maps/undrwrld.bsp") { CreateIFC('-112.0 -40.0 -8.0'); CreateIFC('85.9 88.1 24.0'); CreateIFC('-112.0 104.0 -40.0'); } else if (world.model == "maps/wolf3ddm.bsp") { CreateIFC('-142.0 -83.0 -232.0'); CreateIFC('16.4 -91.8 -232.0'); CreateIFC('176.0 -98.9 -232.0'); CreateIFC('115.9 -496.0 -232.0'); CreateIFC('-119.9 -483.5 -232. } |
Author: | RocketGuy [ Mon Apr 24, 2006 1:09 pm ] |
Post subject: | |
the next_map function: Code: string (string m, float linear)
next_map = { if (m == "e1m1") return "e1m2"; else if (m == "e1m2") return "e1m3"; else if (m == "e1m3") return "e1m4"; else if (m == "e1m4") return "e1m8"; else if (m == "e1m8") return "e1m5"; else if (m == "e1m5") return "e1m6"; else if (m == "e1m6") return "e1m7"; else if (m == "e1m7") return "e2m1"; else if (m == "e2m1") return "e2m2"; else if (m == "e2m2") return "e2m3"; else if (m == "e2m3") return "e2m7"; else if (m == "e2m7") return "e2m4"; else if (m == "e2m4") return "e2m5"; else if (m == "e2m5") return "e2m6"; else if (m == "e2m6") return "e3m1"; else if (m == "e3m1") return "e3m2"; else if (m == "e3m2") return "e3m3"; else if (m == "e3m3") return "e3m4"; else if (m == "e3m4") return "e3m7"; else if (m == "e3m7") return "e3m5"; else if (m == "e3m5") return "e3m6"; else if (m == "e3m6") return "e4m1"; else if (m == "e4m1") return "e4m2"; else if (m == "e4m2") return "e4m3"; else if (m == "e4m3") return "e4m4"; else if (m == "e4m4") return "e4m5"; else if (m == "e4m5") return "e4m8"; else if (m == "e4m8") return "e4m6"; else if (m == "e4m6") return "e4m7"; else if (m == "e4m7") return "end"; else if (m == "end") return "e1m1"; else if (m == "dm1") return "dm2"; else if (m == "dm2") return "dm3"; else if (m == "dm3") return "dm4"; else if (m == "dm4") return "dm5"; else if (m == "dm5") return "dm6"; else if (m == "dm6") return "start"; else if (m == "ikstart") return "ikspq1"; else if (m == "ikspq1") return "ikspq2"; else if (m == "ikspq2") return "ikspq3"; else if (m == "ikspq3") return "ikspq4"; else if (m == "ikspq4") return "ikspq5"; else if (m == "terra1") return "terra2"; else if (m == "terra2") return "terra3"; else if (m == "terra3") return "terra4"; else if (m == "terra4") return "terra5"; else if (m == "terra5") return "terra6"; else if (m == "curse_st") return "curse1"; else if (m == "curse1") return "curse2"; else return "start"; }; |
Author: | Baker [ Mon Apr 24, 2006 6:29 pm ] |
Post subject: | |
Rocketguy, does this seem like something that might solve the problem. It's a suggestion from scar3crow. scar3crow wrote: In a mod of mine I simply took a setmodel line and removed the contents of the information saying which model, leaving just = ""; but kept the EF_BRIGHTLIGHT or whatnot, and I had a moving light source, with no model or sprite involved at all.
edit = this doesn't work because it isn't client-side engine neutral. It could work, IF. |
Author: | Baker [ Mon Apr 24, 2006 11:03 pm ] |
Post subject: | |
Quote: <opening sv_main.c> FrikaC // ignore ents without visible models FrikaC if (!ent->v.modelindex || !pr_strings[ent->v.model]) FrikaC continue; Baker <looking at that, thanks Frika!> Baker Excellent! FrikaC make it if ((!ent->v.modelindex || !pr_strings[ent->v.model]) && !ent->v.effects) Flashlight research and options ... 1. Engine side patch. Cons: Flashlight will only work in DarkPlaces due to similar code in cl_main.c according to FrikaC and LordHavoc. However, I think it wouldn't be too much trouble to get cl_main.c tweaked a bit in official releases by JoeQuake (GL, Win, Linux) and QRack (GL). 2. Don't patch the server-side engine and require null.spr ( There is a null.spr in this download) which is a blank sprite model. null.spr would go into c:\quake\id1\progs 3. Use the bubble sprite, although I think of the available sprites ... well, all of them would look a look flakey, although maybe this isn't true. 4. Option #4, revert to the prior flashlight that illuminated the player. 5. Option #5, change flashlight to flare capability where you throw a grenade or something that stays illuminated and then burns out in 30 seconds or something. Quote: Discussion of options from my point of view.
If we choose option #1, you could state that the flashlight only works in DarkPlaces, JoeQuake and QRack (assuming we could get Jozsef and Sputnikutah to tweak cl_main.c and I don't think either would object to that ... Darkplaces has it and it doesn't alter physics or anything sacred) The upside for option #1 is that all clients could connect to the server and no special things would be required on the client side. Unsupported clients would not be able to see the flashlight. ------------------- If we choose option #2, the upside is that it would work in all clients, but the downside would be that the null.spr file is required in order to connect. However, null.spr could be added into all the QuakeOne installers and pak files and the custom maps download is virtually required anyway. (98% of visitors to QuakeOne.com are Windows users and I think that is pretty much representative of the Quake population. You would expect the Linux users to be able to manually put null.spr in the appropriate folder since they have to be very computer/Quake literate to use Linux, heh). ------------------- Option #3, it would work with everything but wouldn't be as realistic. ------------------ Option #4, it's good and I liked it perfectly but the thought of a realistic flashlight like what u want is really cool! ----------------- Option #5, is cool too You are the guy that has put a ton of effort into the code. You make the call. I kinda of like Option #1 myself, a completely realistic flashlight without requiring a special model but needing updated engines to get the full effect in the mod. The flashlight is a great feature, but is hardly required to play and I can imagine that 80% of the maps don't have much of a need for it. Option #2 is also very good. |
Author: | Baker [ Fri Apr 28, 2006 12:36 pm ] |
Post subject: | |
I've taken ALL map screenshots and processed them for the gateway teleporters and already converted them into the proper Quake paletted map textures. I need to build labels for them and I am doing so, the main issue with be to replicate the teleporters 70 times or whatever and align the textures, nevertheless the map will be done soon, just not likely today due to real life. It should be done by Monday or Tuesday, I'm thinking. Or maybe even sooner if I can free up some quality time on Saturday. ------- Question: Did you add a "radar" rune like feature so you can press a key and get an audio so you can find your team members? I think you did, did that get tested yet? The one time I couldn't get it to work. Was the command called "radio"? |
Author: | RocketGuy [ Sat Apr 29, 2006 5:06 am ] |
Post subject: | |
Baker wrote: Question: Did you add a "radar" rune like feature so you can press a key and get an audio so you can find your team members? I think you did, did that get tested yet? The one time I couldn't get it to work. Was the command called "radio"?
yes i did, i've tested it to work fine a while ago.. the command is called "radar". |
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