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Updates http://forums.runequake.com/viewtopic.php?f=13&t=602 |
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Author: | RocketGuy [ Fri Apr 01, 2005 7:29 am ] |
Post subject: | Updates |
For the latest source and small changes refer to the SVN 04.01.2005 -Added new burning code -Made napalm rockets( yet not quite like I said). |
Author: | RocketGuy [ Sat Apr 02, 2005 10:47 am ] |
Post subject: | |
02.04.2005 -Added a new rune. Crazy Axe. It makes the axe shoot a random weapon. It needs two seconds to recharge and doesn't use ammo. -Fixed some bugs I found. |
Author: | RocketGuy [ Tue Jun 28, 2005 2:19 pm ] |
Post subject: | |
28.06.2005 -Released shareware Quake compatible version. -Lava now sets players on fire. -Changed sniper rune a little. -Fixed bugs I found. |
Author: | RocketGuy [ Wed Nov 09, 2005 3:29 pm ] |
Post subject: | |
I'M BACK! 11.09.2005 -Monsters now have 3x more health. Some also have armor: Fiend: No armor Dog: No armor Enforcer: 100 Yellow armor Fish: No armor Hellknight: 300 Red armor Knight: 300 Yellow armor Ogre: 200 Red armor Vore: No armor Shambler: No armor Grunt: 100 Yellow armor Spawn: No armor Scrag: No armor -Zombies remain unchanged (health and armor) -Fixed death message when dying after being set on fire by lava. *These apply to shareware edition too. |
Author: | RocketGuy [ Fri Nov 18, 2005 5:31 pm ] |
Post subject: | |
11.18.2005 -fixed a really annoying bug, players being attached to random objects with hook nails -health now kills fire -changed fire looks due to blinding. *Applies to shareware edition* |
Author: | RocketGuy [ Sat Mar 25, 2006 12:16 pm ] |
Post subject: | |
March 25th 2006 -Closed shareware edition project (none of the following updates apply to it) -Fixed a fatal crash bug by restoring old AI -Made monsters faster -Restored Armor Piercing rune -Added Medic rune: You heal yourself and players that come close to you at a slow rate -Added Engineer rune: Same as Medic but for armor |
Author: | RocketGuy [ Tue Mar 28, 2006 12:55 pm ] |
Post subject: | |
28th March 2006 -Fixed bugs: 1. Engineer rune said you could have 200 of any armor but that wasn't true (it is now) 2. Medic rune attempts to heal a player with over 100 health |
Author: | RocketGuy [ Fri Mar 31, 2006 3:52 pm ] |
Post subject: | |
31st March 2006 -Added better ogre and soldier grenade code -Soldiers now fire lightning -Chthon is back -Shub is back -Fixed fish not appearing. |
Author: | RocketGuy [ Wed Apr 05, 2006 3:18 pm ] |
Post subject: | |
-Players now spawn in deathmatch spots on Shub's pit -Skill variable now works |
Author: | RocketGuy [ Thu May 04, 2006 4:00 pm ] |
Post subject: | |
-me and baker have been working hard on the mod and there are lots of updates, so just go to the server and play it. -if you want to play locally, engine modifications are required. if you have skills to do that i have described what to do on my site. |
Author: | RocketGuy [ Sun May 07, 2006 5:47 am ] |
Post subject: | |
May 6th 2006 -fixed a shub crash May 7th 2006 -a fix is due sometime today to fix "No free edicts" crash on huge maps |
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