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 Post subject: Rune Quake Version 1.1a Released
PostPosted: Mon Jul 25, 2005 9:47 am 
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Location: New Jersey, USA
Changes:

http://www.runequake.com/docs/Changes.htm

Source:

ftp://ftp.runequake.com/quake/runequake ... 1a-src.zip

Update: Version 1.1 required a simple but important fix for proquake precompiled linux servers. I've fixed the problem and released it as 1.1a. All download links have been updated to point to the new version.

Note: If you are using a windows proquake server or a custom compiled linux proquake server, you do not need to download 1.1a.

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Last edited by Slot Zero on Mon Jul 03, 2006 9:01 pm, edited 7 times in total.

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PostPosted: Mon Jul 25, 2005 3:43 pm 
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Cool! 8)


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PostPosted: Wed Jul 27, 2005 4:44 am 
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Thank you for this release and the time you took to help me make modifications for SINGED.


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PostPosted: Wed Jul 27, 2005 10:56 am 
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I haven't had a chance to download or look at it yet, but I wanted to go ahead and also give a BIG THANKS to you, Slot, for the work you've put in for this new release.


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PostPosted: Thu Jul 28, 2005 12:09 am 
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There are a lot of undocumented features and maybe some unfinished code projects as well. If you experience any problems or need any help, just drop me a message.

Hope you enjoy it,

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PostPosted: Mon Sep 26, 2005 2:53 am 
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This mod runs like a charm. I don't think it has every crashed. I do reboot it once in a while, but I'm not sure that is even necessary.

Thanks for keep things going.


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PostPosted: Tue Sep 27, 2005 5:16 am 
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Glad to hear it. Thanks!

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