My suggestion ... These features need to be added
This is a special feature of the Ammo Rune. If you have the ammo rune and manage to MAX OUT on rockets + cell, press Rune-Use and initiate a nuclear detonation sequence.
A warning displays for all players on-screen that a 10 second countdown has been intiated (and perhaps a sound).
If the player is not killed in 10 seconds, EVERYONE dies ... not even Pent or Environmental protection can stop it.
If the nuke detonation occurs, everyone sees a flash grenade-like effect (the explosion) and EVERYONE dies ... no backpacks remaining.
The user gets 1 frag for each dead player -1 himself. During the 10 second countdown, KILL command doesn't work.
If a user can achieve 150 health + 200 armor + 100 rockets + 100 cell +100 shells + 100 nails, all weapons become the equivalent of the AirGun/RQP Wind Blast rune. Using the force requires no ammo and effects all players visible when it is being used.
The user looks in a direction, fires any weapon which instead of firing a grenade/etc blows back all opponents in sight like a super airgun and inflicts a good amount of damage. This attack uses no ammo.
If the player's health drops under 150 or armor drops under 200, it's gone. So even a single shot might end "the force" or natural mega health decay. In fact, if a user gets "The Force" ... they should lose their rune too (don't want a vamp or lumberjack or jack of all runes or good health situation).
I made these little promo banners for inspiration.