Rune Central
http://forums.runequake.com/

Veng rune
http://forums.runequake.com/viewtopic.php?f=2&t=1668
Page 1 of 1

Author:  Meatwad [ Sat Nov 30, 2013 9:36 pm ]
Post subject:  Veng rune

I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.

Author:  chase_active 1 [ Mon Dec 02, 2013 2:24 am ]
Post subject:  Re: Veng rune

Meatwad wrote:
I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.


i like this. +1

Author:  IEEE 802.11 [ Sat Jan 04, 2014 1:15 am ]
Post subject:  Re: Veng rune

I've implemented this and submitted it to Slot for review.

It's very fitting and a funny concept.

Author:  IEEE 802.11 [ Sat Jan 04, 2014 1:16 am ]
Post subject:  Re: Veng rune

IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.

It's very fitting and a funny concept.


Well, with the Antipacks at least.

Author:  Slot Zero [ Mon Jan 13, 2014 5:30 am ]
Post subject:  Re: Veng rune

IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.


?

Author:  IEEE 802.11 [ Wed Oct 07, 2015 7:59 pm ]
Post subject:  Re: Veng rune

Slot Zero wrote:
IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.


?

I think I had put it in GitHub... which I gave up on long ago.

Author:  Mr.Burns [ Fri Oct 09, 2015 5:28 am ]
Post subject:  Re: Veng rune

Meatwad wrote:
I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.


Another nice idea IEEE. It sounds so logical, I wonder why it was never implemented this way previously.
Kind regards
Monty

Page 1 of 1 All times are UTC - 5 hours [ DST ]
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/