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 Post subject: LAN Game Problem?
PostPosted: Thu May 26, 2005 1:30 pm 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
I haven't tried to run a Quake LAN game in years.

Tried last night, set DMZ to enable on my Linksys router

What else do I need to do?

c:\quake\wqpro.exe -dedicated 8

Do I need to specify the IP in the command line?

I think there is something else I need to do to my router. I disabled my firewall. And is there an easy way to determine the connection IP that the other computers on the LAN need to connect to.

Server IP 192.168.1.101; DMZ enabled for 192.168.1.101
Client that can't connect's IP 192.168.1.100
Did connect 192.168.101 on client
Firewall disabled on each machine?

What am i missing? Or should this work?

Thanks


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 Post subject:
PostPosted: Thu May 26, 2005 7:08 pm 
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Joined: Mon Apr 18, 2005 1:30 pm
Posts: 114
If you aren't having people connecct from outside your home network, there is no reason to enable dmz. In fact, if all the computers connecting are on your lan, none of the traffic will go through the router anyway as they all will be on the same subnet. You don't need to put the ip in the command line. What do you mean you are trying to determine what ip the other machines should connect to? You said the server was 192.168.1.101? Did you make sure the computers could ping eachother?


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PostPosted: Thu May 26, 2005 7:18 pm 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
I have to have something small wrong, worked fine this time doing "connect 192.168.1.101".

Yellow, what are you using to assemble pak files for JoeQuake?

I have been using pakexplorer to look in the files, how do you build a new pak file?


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PostPosted: Thu May 26, 2005 11:29 pm 
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Joined: Mon Apr 18, 2005 1:30 pm
Posts: 114
in pakexplorer, choose "new pak" under file menu and save it. then drag and drop in the files or folders you want.


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PostPosted: Thu May 26, 2005 11:44 pm 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
Thanks :)


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