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 Post subject: Voting without having to go into console
PostPosted: Fri Mar 14, 2008 2:07 am 
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Posts: 198
There are a handful of users who seem to repeatedly initiate a vote for a new map. Stopping to vote becomes an annoyance and may lead to your demise while not voting risks moving to a map you don't want. The auto vote is a nice feature, but to facilitate your game play, bind the "yes" and "no" commands.

Open config.cfg with a simple text editor and, if you have an unused wheel mouse, use the following. Alternatively, of course, you can bind to your preferred keys.

bind "MWHEELUP" "yes"
bind "MWHEELDOWN" "no"

Now, all you have to do, without breaking your stride, is mouse wheel up or down to vote for or against a vote request.


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 Post subject: Re: Voting without having to go into console
PostPosted: Fri Mar 14, 2008 2:51 am 
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Joined: Sun Mar 09, 2003 10:47 pm
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I have a little more sophisticated method:

bind mouse1 "+forward; no"
bind mouse2 "+attack; no"
bind space "+jump; no"
bind f5 "connect quake.shmack.net; no"

// Initiate a vote no one will say yes to that way no one can start a vote you need to pause to vote no to
alias +crappyvote "vote-hook" // No one will vote away the grappling hook

bind TAB "+showscores; +crappyvote"


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 Post subject: Re: Voting without having to go into console
PostPosted: Fri Mar 14, 2008 5:11 am 
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This thread is awesome :D

While we're on the topic of people spamming votes, may I suggest a 3 minute timeout for a player to vote again? Player A starts vote, vote doesn't pass, Player A must wait 3 minutes before he/she can start a vote again.

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 Post subject: Re: Voting without having to go into console
PostPosted: Fri Mar 14, 2008 11:38 pm 
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^^ Excellent idea. That was the most annoying thing ever. Two individuals in particular would always join and simply keep initiating a vote to warp to start map until it was voted on. So annoying...

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 Post subject: Re: Voting without having to go into console
PostPosted: Sat Mar 15, 2008 10:21 pm 
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Canadian*Sniper wrote:
This thread is awesome :D

While we're on the topic of people spamming votes, may I suggest a 3 minute timeout for a player to vote again? Player A starts vote, vote doesn't pass, Player A must wait 3 minutes before he/she can start a vote again.


No.

There are a significant amount of players that play the maps loaded and do not vote. This causes an imbalance in the voting process. If someone votes and has to wait 3 minutes to put another vote in, it screwes everything up. In a conclusion an extremely useless idea.

Toyo's advice suffices.


Last edited by Paradise on Fri Aug 01, 2008 1:29 am, edited 1 time in total.

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 Post subject: Re: Voting without having to go into console
PostPosted: Sun Mar 16, 2008 12:51 am 
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Let me retype what I meant:

Server consists of Player A, Player B, Player C and Player D. Player A starts a vote. the vote does not pass. Player A can not start another vote until 3 minutes have passed. Players B, C, and D on the other hand can still start a vote because they did not start a vote yet. So the 3 minute wait only affects the player who started the vote that failed. Still think it's a useless idea? I'm just suggesting

If Player A starts a vote and it passes, there is no 3 minute wait penalty.

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 Post subject: Re: Voting without having to go into console
PostPosted: Sun Mar 16, 2008 1:04 am 
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Posts: 196
No, let it stay as is.

Besides, what do you care, you never play RuneQuake.


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 Post subject: Re: Voting without having to go into console
PostPosted: Tue Mar 18, 2008 11:14 pm 
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I think 3 minutes is a reasonable amount of time to wait... like I said before, there's always those select few who will start spam voting. They'll either (A) keep spam voting until the map they want gets voted on or (B) spam vote random things just to be annoying. For example they'll vote to turn runes off, then vote to switch to match mode, then vote to turn ring off, etc. And they just keep doing it over and over. When those people come on it gets very annoying... just like chat spammers who now get muted, why not "mute" these vote spammers?

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 Post subject: Re: Voting without having to go into console
PostPosted: Tue Mar 18, 2008 11:38 pm 
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thats a good idea, C*S


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 Post subject: Re: Voting without having to go into console
PostPosted: Tue Mar 18, 2008 11:39 pm 
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I know I don't like having to keep typing "no" in the console what seems like every 30 seconds (but is probably just every couple of minutes).

There are people who will join a game well in progress where the map will be over in a couple of minutes, and yet they still initiate a map vote immediately upon connection.


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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 3:35 am 
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Posts: 196
Everybody has the right to vote. If it is a map which we do not like we initiate the vote with the intention to change it. That is our right which is extremely unfair to be taken away from us. Why should we sit and dwiddle our thumbs if we came to play Quake? If the game is near ending, it can be waited it out. I am certain I am not single into this, if this happened to "you," "you" will do the same and not want to waste 30 minutes waiting for a good map to come. As long as we have the right to vote, it is our right to put the vote in - whether it gets changed and not. We can change our votes to other maps until all the voters agree on that map chosen.

Nobody wants to waste time to wait on others who do not vote. The final and bottom line is the majority to find a map that they like to play and can agree on. If you are unhappy with the current map selected, you have the right to initiate the vote anytime you want. Why be restricted?

If it gets voted and changed majority wins, taking that right away as you feel it is not in your favor and handicapping it is wrong and not a valid reason to change it.

The system is self-regulating and does not need to be changed. The few of you guys which barely play have to accept the way rules are and stop requesting changes and changes which will transform the game into a bunch of foolishness instead of it being Quake. Stop requesting change of rules if they are not in your favor, that is lame. Accept reality.


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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 8:16 am 
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Paradise wrote:
The system is self-regulating and does not need to be changed. The few of you guys which barely play have to accept the way rules are and stop requesting changes and changes which will transform the game into a bunch of foolishness instead of it being Quake. Stop requesting change of rules if they are not in your favor, that is lame. Accept reality.


Kinda like how you tell other forum administrators how to run their forum because the way they are doing it doesn't suit to your tastes? :roll: :lol: 8)

This wouldn't "take away your right" to vote. It simply limits you from spam voting. If people don't vote on your first request, and your second request, they most likely don't want your map to come up so there's no need to have you spam the voting system in attempt to get your way (using the term "you" and "your" in a general sense here).

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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 2:11 pm 
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Posts: 196
Your first paragraph:

Do not make go public here with what happened over at your forum. I will bring the way that forum is run to its knees in shame.

I have more respect for Slot and his forum then to disgrace it and put up all that crap that happens there. Into fact, I will not do it, without his approval. What goes on on there, it is deeply embaressing, especially for one of your Administrators - you know who - that I prefer not to do it for his sake and reputation. If he keeps pushing my buttons for no reason, I might go forward and do it. I really do not want to. People act stupid on impulse sometimes, I do not believe in punishing them for that.

He basically lets people insult me, yet when I overpower them, he comes into and punishes me using unclear and muddy forum rules and makes up fictious "rules" when the real ones do not exist.

I am ashamed of him actually and considered him a friend. That does not constitute of me getting away with stuff, no way, it is not about that, I expected him to listen and understand that those rules are unclear and anybody can fall into the trap that I did and it was not fair being punished for it, which was not a misunderstanding on my part it was on others as well - the most important of those person were you - an actual QuakeOne Administrator.

That is all.

I have no issue with you - tell your fellow Admininistrator - you know who - to cool it and stop throwing bans around as cookies to people which do not deserve them.

To sum it all up, it does not have to do with my tastes. I am fully able to comply with rules. The rules instituted at QuakeOne's forum are unclear and muddy.

I do not consider an historical and medical and nude art to be pornography. Neither does anybody else. This stuff you can find in public libraries and art galleries. Neither does a full clothed drawing does constitute in pornography. Nude photography does come close and is objective, that I understand.

And that is all that there is to it. Had THAT been clear in the forum rules, all of that fiasco would have never happened - which really was not one - as me and that other person involved were the one. "That" Administrator turned it into a fiasco and gave a un-necessary punishment, 3 DAYS later after the incident happened and was taken care of it, 1) by you - as you removed the drawing 2) by me as I made peace with the poster the drawing was of.

And especially after one poster and you approved my drawing AFTER I expressed my concern over it. You said nothing to discourge my action and warn me of a potential danger. You even explained what the term meant.

That is all on that subject.

My best advice is to stop and not engage in a battle you will surely lose. Especially when Rightousness is not on your side. If I see I made an error on my part, I stop, I correct myself and do the right thing onward. Charging as a mad bull, thinking you are full of power and acting without reason will bring your demise. I am not talking to you directly, I am referring in general.

I agree with your second paragraph.

-T.

P.S. I made some critical changes to this message which warrants a re-read on the part of the interested parties.

Thank you.


Last edited by Paradise on Fri Aug 08, 2008 1:11 am, edited 4 times in total.

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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 2:19 pm 
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The server automatically votes yes/no for you if the previous vote failed and is attempted again. I mentioned a while ago that I was thinkng about adding a command to always vote no automatically, this helps reduce the chance of a vote being passed as well as limit the broadcast messages from 3 to 1. Would that be useful?

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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 3:51 pm 
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Posts: 196
Ha! Yes, the auto-vote does kick in automatically, this slipped everyone's minds. :P

Yes, what a brilliant solution! The vote can stay in the vote system for what you put for the next time the vote is initiated.

Brilliant as always, Slot! 8)

I see no reason to incorporate this. It is pretty redundant.

This solution will satisfy those people that complain about voting and are too "lazy"- excuse me :lol:, to keep voting for what they want. Although it is nice, as always, to have the option to withdraw your vote and put in a different one in case you change your mind on the current vote, the next vote.

-T.


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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 9:34 pm 
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Slot Zero wrote:
The server automatically votes yes/no for you if the previous vote failed and is attempted again. I mentioned a while ago that I was thinkng about adding a command to always vote no automatically, this helps reduce the chance of a vote being passed as well as limit the broadcast messages from 3 to 1. Would that be useful?


I had no idea it automatically votes for you upon the second vote. I still think the 3 minute limit would be better, but your second option would be a compromise I would agree with. Dunno if C*S would agree though lol ...

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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 9:43 pm 
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Off-topic for sure, but in the thread ...

Paradise wrote:
Your first paragraph:

Do not make go public here with what happened over at your forum. I will bring the way that forum is run to its knees in shame.

I have more respect for Slot and his forum then to disgrace it and put up all that crap that happens there. Into fact, I will not do it, without his approval. What goes on on there, it is deeply embaressing, especially for one of your Administrators - you know who - that I prefer not to do it for his sake and reputation. If he keeps pushing my buttons for no reason, I might go forward and do it. I really do not want to. People act stupid on impulse sometimes, I do not believe in punishing them for that.

He basically lets people insult me, yet when I overpower them, he comes into and punishes me using unclear and muddy forum rules and makes up fictious "rules" when the real ones do not exist.

I am ashamed of him actually and considered him a friend. ....


QuakeOne is not the only Quake forum. There are other choices. Slot Zero, Toyo_Mr2, Scoffer and IHATEHUMANS aren't registered there, for example.

If you don't like how the forum is administered, you don't have to go there. You could invest your time and effort promoting this forum or you could download PHPBB and get a web hosting account and start you own forum and promote it. We would link to it as we do with all of the other Quake forums that exist that aren't just a clan site.

You could also use Net-Tyme.com or PlanetQuake forums.

It isn't easy to administer a forum all the time. But everyone tries to keep things as fair as possible ... or at least as fair as we can make them. Perfect? No. But we make an active effort to try to be fair.


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 Post subject: Re: Voting without having to go into console
PostPosted: Wed Mar 19, 2008 11:06 pm 
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"I mentioned a while ago that I was thinkng about adding a command to always vote no automatically, this helps reduce the chance of a vote being passed as well as limit the broadcast messages from 3 to 1. Would that be useful?"

I'd really like that - I like the majority of Quake levels so I almost never vote to change the level. The only ones I'd really want to vote against would be E3M3, E3M4, and probably E4M4 (not to mention DM3....)

I definately support this idea!


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 Post subject: Re: Voting without having to go into console
PostPosted: Thu Mar 20, 2008 12:52 am 
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steve wrote:
Dunno if C*S would agree though lol ...


For the record I could care less because I was only making a suggestion and whatever the outcome is won't affect me. The suggestion I gave was actually influenced by how fvf.servequake.net handles voting.

I believe that voting should be easy to do (not having to get a player to open up the quake console because not everyone knows how to do that), in your face (center print and noises), and spam proof. I have an old thread asking for opinions on how voting should be done on a quake server.

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