ProQuake 4.44:
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Site- Massive frames per seconds gain in glpro.
- Massive frames per seconds gain in dx8pro (DirectX equivalent of glpro; almost as fast as glpro).
- Contrast support even in wqpro (type, say, "contrast 2" in the console. Default 1.)
- Optional animation smoothing in all versions (type r_interpolate_animation 1 and r_interpolate_transform 1).
- Can play multimap demos ... like if you start recording a demo on e1m1 and stop on e1m7 it can play back the whole thing.
- scr_autoid shows player names above their heads in demo playback.
- Waterline rendering fix in glpro/dx8pro.
- For the several other improvements and bug fixes, see the
site or the changelog.
Optional overbright support - gl_overbright 1 in console