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 Post subject: Yellow's JoeQuake / Team-Play @ Shmack
PostPosted: Tue May 10, 2005 7:08 am 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
Yellow's JoeQuake / Team-Play @ Shmack

Yellow, you are using the exact same JoeQuakeGL version that Hydro is using, correct?

[Yellow is still having problems in team-mode on 26002, he has no problem when team-mode isn't on. Hydro isn't having the problem, so it doesn't appear that it's RQ's fault or the client's (??) but something isn't right.]]


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PostPosted: Tue May 10, 2005 6:39 pm 
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Joined: Mon Apr 18, 2005 1:30 pm
Posts: 114
I'm using joequake pro 1.5. Hydro uses joequake pro 1.4. However, I also have 1.4 but when I tried that it also crashed. Maybe it's something about my setup? When I get a chance I'll try a few things and see if I can narrow down my the problem.


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