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Play RuneQuake single player against the Monsters with Hook http://forums.runequake.com/viewtopic.php?f=7&t=229 |
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Author: | Baker [ Tue Oct 21, 2003 12:50 am ] |
Post subject: | Play RuneQuake single player against the Monsters with Hook |
Original thread: http://forums.runecentral.com/cgi-bin/m ... cussion=30 Quote: I am but a lowly dog-killer. I enjoy the unfair fight. Killing helpless dogs with a Death Orb. Single Player Against The Monsters You can play single player RuneQuake against the monsters. Follow the download instructions below. Playing against the monsters is fun to do a few times. I especially like to use the following runes against the monsters: # Gravity Well # Rune of Repulsion # Human Torch Using the Gravity Well is fun, especially over water or slime. You can use Repulsion to push the monsters into lava or slime, also fun. Setting bad guys on fire is also entertaining. Play the Game the Way it was NEVER meant to be played If you "play fair" against the monsters and play at a high difficulty setting, the game will still be challenging even with runes. With the included download, you will also have: 1) Free hook! 2) No rune drop delay! 3) Tons of Runes scattered around the level! 4) The EXITS work! 5) You can PAUSE the game! 6) You can give yourself a rune using impulses! Some of these sound like "uh, no shit". I included these so anyone who has played against the monsters in the distant past and had problems because they configged wrong knows this download is configged for optimal play. Also, remember you can use alternate weapons against the monsters. # The BFG # Flame Thrower # Bombs # etc, etc Instructions To play against the monsters using Runes: 1) Download this file: Zipped File You Need Click Here 2) Find your Quake folder 3) Extract the downloaded file into the \quake\runes folder # Your unzip program should make the folder for you 4) Start Quake like this ... c:\quake\quake -game runes (or however you do it) Now you are ready to kill monsters with Runes!! Remember back when these were what people meant by cheating? You might want them when you play the monsters ... GOD and IMPULSE 9 (give all weapons) Chuck's intermission was ... wrote: And don't forget. When all else fails, give yourself god-mode and the kamikaze rune and have a blast! Lol, Blast! Get it! Ahhh nevermind, it's too damn early for this shit. I'm goin to bed. -- Chuck Cheat Impulses against Monsters wrote: Give yourself any rune you want using these impulses:
alias rn-health impulse 101 alias rn-regen impulse 102 alias rn-resist impulse 103 alias rn-haste impulse 104 alias rn-enviro impulse 105 alias rn-fly impulse 106 alias rn-berserk impulse 107 alias rn-recall impulse 108 alias rn-zap impulse 109 alias rn-cloak impulse 110 alias rn-bomb impulse 111 alias rn-dspots impulse 112 alias rn-holo impulse 113 alias rn-orb impulse 114 alias rn-blink impulse 115 alias rn-camo impulse 116 alias rn-jump impulse 117 alias rn-ammo impulse 118 alias rn-vamp impulse 119 alias rn-shield impulse 120 alias rn-strength impulse 121 alias rn-radio impulse 122 alias rn-switch impulse 123 alias rn-freeze impulse 124 alias rn-suck impulse 125 alias rn-twalk impulse 126 alias rn-impact impulse 127 alias rn-veng impulse 128 alias rn-shub impulse 129 alias rn-repel impulse 130 alias rn-phase impulse 131 alias rn-shamb impulse 132 alias rn-dual impulse 133 alias rn-weird impulse 134 alias rn-phoenix impulse 135 alias rn-cloud impulse 136 alias rn-firewalk impulse 137 alias rn-hook impulse 138 alias rn-athlete impulse 139 alias rn-lumber impulse 140 alias rn-zombie impulse 141 alias rn-piercing impulse 142 alias rn-selfpres impulse 143 alias rn-monk impulse 144 alias rn-torch impulse 145 alias rn-pack-rat impulse 146 alias rn-lithium-hook impulse 147 I spent a great deal of time using Impulse 124 trying to figure out how to freeze secret doors shut using the Ice Rune on level E1M1, the Slipgate Complex. Rune impulses come in handy when you have an idea that you want to test. Also, just some weird info: Zombies don't seem to be able to hurt you when playing RuneQuake against the monsters. This is likely RuneQuake version 0.5x (somewhere around there). |
Author: | IEEE 802.11 [ Tue Oct 21, 2003 10:31 am ] |
Post subject: | |
You can enable the monsters in any version of Rune Quake, though it may take bit of extra work. Slot where do you keep all the monster's function definations? Shouldn't they be in another file? |
Author: | Pita [ Tue Oct 21, 2003 1:58 pm ] |
Post subject: | |
omg.. thank you so much for adding this! Now my daughter can play again.. I had to make her stop as you all were making her soooooo mad.. ;Þ Ha. the temperment of a child. Imagine that. ;Þ |
Author: | Chuck [ Thu Oct 23, 2003 9:04 pm ] |
Post subject: | |
I modified single-player artifact quake a long time ago and added a hook and made the monsters strafe and fire random weapons at you. Wish I knew what I did with that. |
Author: | Pita [ Thu Oct 23, 2003 10:10 pm ] |
Post subject: | |
Chuck please find it???? |
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