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Man! It's been a while. http://forums.runequake.com/viewtopic.php?f=9&t=1415 |
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Author: | In2ishun [ Sat Feb 16, 2008 6:43 pm ] |
Post subject: | Man! It's been a while. |
It's unbelievable what you can forget when you don't play Quake for about a year. I'm almost certain that I used to run joequake-gl at 1920x1200 with all the bells-n-whistles. But, back then, I had a GeForce 7600GT. I archived my Quake directory and pulled it out recently. Since then I've upgraded my video to a Radeon HD 3870. Game fires up, but the screen is merely a collection of indistinguishable colors. My guess is that I'm probably missing something GL related somewhere or there's a video setting that's not standing out. Standard Joequake fires up and I can see the game and menu with no problem. Any ideas? What I've tried.... goequake-gl -width 800 -height 600 -bpp 16 Looked everywhere in my ATI video applet for GL, but don't see any reference or settings anywhere to *anything* GL. renamed all .CFG files pak0.pak is in joequake dir (though it's only 4Mb) qconsole.log Code: 2008-02-16 15:27:32
------------------------------------------------------------------- Console initialized Security module not found Video mode 800x600x16 initialized GL_VENDOR: ATI Technologies Inc. GL_RENDERER: ATI Radeon HD 3870 GL_VERSION: 2.0.7055 Release Multitexture extensions found Enabled 2 texture units on hardware Vsync control extensions found joystick detected Avi capturing module initialized ACM module initialized DirectSound initialized Sound sampling rate: 11025 Hz Exe: 12:59:13 Oct 7 2007 Hunk allocation: 32.0 MB JoeQuake version 0.15dev (build 1862) JoeQuake Initialized ------------------------------------------------------------------- |
Author: | In2ishun [ Sat Feb 16, 2008 7:11 pm ] |
Post subject: | Re: Man! It's been a while. |
I figured it out, kind of. All I did was update my ATI drivers to the latest and launched the game with -bpp 32 instead of -bpp 16. I have no idea whether it was the drivers or the switch that solved the problem. Anyway... nothing to see here. Move along. These are not the droids you are after. |
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