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My eyecandies-with-the-new-release
http://forums.runequake.com/viewtopic.php?f=9&t=515
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Author:  Tribal [ Sun Sep 19, 2004 2:17 am ]
Post subject:  My eyecandies-with-the-new-release

Since the new version of joequake was released i start to add my eyecandies enhanced effects to it:

look how cool the purple light from the vore' ball (with the vertex thing) affect the models:
http://i.domaindlx.com/tribalforces/joequake/vore1.jpg

lets talk about the vertex thing! Compare this shots...
I've added a blue light effect everytime the spawn hit something...
The first one was made with the old joequake (without vertex light):
http://i.domaindlx.com/tribalforces/joequake/spawn1.jpg
you see how strage it was? the walls are affect by blue lights, but the spawn are still gray :(

and now with the vertex light the models are affected by the blue light too :)
http://i.domaindlx.com/tribalforces/joequake/spawn2.jpg
http://i.domaindlx.com/tribalforces/joequake/spawn3.jpg

talking about spawns, i made his explosions a little bigger:
http://i.domaindlx.com/tribalforces/joe ... explo1.jpg
http://i.domaindlx.com/tribalforces/joe ... explo2.jpg

and the rocket explosions too (look how cool the shambler looks with the red light affecting him):
http://i.domaindlx.com/tribalforces/joe ... ocket1.jpg
http://i.domaindlx.com/tribalforces/joe ... ocket2.jpg
http://i.domaindlx.com/tribalforces/joe ... ocket4.jpg

i added a green light when scrag launch his attack:
http://i.domaindlx.com/tribalforces/joequake/scrag1.jpg
http://i.domaindlx.com/tribalforces/joequake/scrag3.jpg

and when his spikes hits a wall:
http://i.domaindlx.com/tribalforces/joequake/scrag2.jpg
http://i.domaindlx.com/tribalforces/joequake/scrag4.jpg

i also remade my knight trails:
http://i.domaindlx.com/tribalforces/joe ... night1.jpg
http://i.domaindlx.com/tribalforces/joe ... night2.jpg
http://i.domaindlx.com/tribalforces/joe ... night3.jpg
http://i.domaindlx.com/tribalforces/joe ... night4.jpg

i've made the shotgun effect show less smoke and more spikes:
http://i.domaindlx.com/tribalforces/joe ... otgun1.jpg
http://i.domaindlx.com/tribalforces/joe ... otgun2.jpg

and to finish i added a blue spark and a blue light to thunderbolt effect:
http://i.domaindlx.com/tribalforces/joe ... under1.jpg
http://i.domaindlx.com/tribalforces/joe ... under2.jpg

now i'll try to add the rain effect from qwamf...
wish me luck :lol:

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