Rune Central

The Official Rune Quake Message Board
It is currently Sat Dec 21, 2024 1:10 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 19 posts ] 
Author Message
 Post subject: Joequake error!!!
PostPosted: Tue Jul 12, 2005 12:08 pm 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
hey anybody know why does i have this error wend i try to run
joequake-gl.exe ???


http://trinca.no.sapo.pt/joequake.jpg

thks in advance!!!

i got install in my computer

quake.exe
winquake.exe
glquake.exe
fuhquake.exe
fuhquake-gl.exe
ezquake.exe
ezquake-gl.exe
fteqw.exe
tremor.exe

and they all run... :( any idear???

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 12, 2005 3:30 pm 
Offline

Joined: Mon May 02, 2005 4:41 am
Posts: 18
This error occurs in one of the OpenGL texture conversion routines and is probably caused by one of the textures being too large for the conversion buffer. Different engines have different capacities and some don't even check for buffer overrun and might crash.

Software engines don't use OpenGL so they don't have this problem.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 12, 2005 5:16 pm 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
lol aquirre thks but i want gl :) maby joe upgrade joequake :p

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 12, 2005 6:21 pm 
Offline

Joined: Mon May 02, 2005 4:41 am
Posts: 18
Or maybe you can find and shrink the offending texture. Is it happening only when playing a special mod (-game xxx) or all the time? In the former case, which one and where can it be d/l from?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jul 14, 2005 8:28 pm 
Offline
quake.intertex.net
User avatar

Joined: Sat Nov 15, 2003 7:39 pm
Posts: 243
Location: Kansas City!
why are you running joequake thru the cmd.exe command?!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jul 14, 2005 8:48 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
More than likely he is using something like joequake.bat (a batch file); Yellow No. 5 does that.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Jul 15, 2005 4:22 am 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
no i dont use a command line for joequake... just for fuhquake!

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Jul 15, 2005 3:17 pm 
Offline
User avatar

Joined: Fri Oct 24, 2003 2:09 pm
Posts: 252
Location: Hungary
The error says you're trying to load an 8bpp image which is bigger than 640x480 so it can't be loaded (that's the limit for 8bpp images). You should get the same error with fuhquake either or you doesn't exactly use the same options, command line etc.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 10:52 am 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
no, in fuhquake works perfect!!! another thing i can get more then 60 fps in joequake, tremor, e.t.c in single player!!! in fuhquake and ezquake i get 85, do u know why does this happend??? is a monitor configuracion???

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 12:20 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
trinca wrote:
no, in fuhquake works perfect!!! another thing i can get more then 60 fps in joequake, tremor, e.t.c in single player!!! in fuhquake and ezquake i get 85, do u know why does this happend??? is a monitor configuracion???


Your graphics card is set to a default FPS of 60 (so is mine). FuhQuake and EZQuake override that via a command line parameter (you are using the eQuake launcher, right?)

Option #1: You could go into display adapter settings in the control panel and change it. I went in the control panel and increased it to 85 last night and got a constant 85 fps.

Option #2: You could ask Jozsef to add the FuhQuake feature to set the vertical refresh rate -vid_displayfrequency 85 and see what he says.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 2:00 pm 
Offline
User avatar

Joined: Sat Jun 19, 2004 3:42 pm
Posts: 158
Location: Croatia
Baker wrote:
Option #1: You could go into display adapter settings in the control panel and change it. I went in the control panel and increased it to 85 last night and got a constant 85 fps.

i cant find this... i have geforce4 mx 440. be more precise?

_________________
RocketGuy


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 2:18 pm 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
Option #1 dont work!!!

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 2:18 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
RocketGuy wrote:
Baker wrote:
Option #1: You could go into display adapter settings in the control panel and change it. I went in the control panel and increased it to 85 last night and got a constant 85 fps.

i cant find this... i have geforce4 mx 440. be more precise?


That's the same as me ....

Start --> Control Panel --> Display --> Settings ---> Click Advanced ---> Click GEForce tab ---> select refresh rate overrrides and then I made 640 x 480 resolution 85 Hz. (I use that for JoeQuake).


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 2:20 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
trinca wrote:
Option #1 dont work!!!


Option #1 is a pain in the butt for most people and not convenient, but if you are computer savvy it's not to hard.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 6:16 pm 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
i know here to go...and is 85 Hertz but i still have 60 fps in tremor and joequake... in fuhquake and ezquake got 85...

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 6:31 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
trinca wrote:
i know here to go...and is 85 Hertz but i still have 60 fps in tremor and joequake... in fuhquake and ezquake got 85...


cl_maxfps 85 <--------------


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 19, 2005 7:40 pm 
Offline

Joined: Thu Jan 15, 2004 6:10 am
Posts: 76
Location: Portugal
lol baker i´m not a newbie... :p i will ask to jozef if he can add this ficture to joequake and to justin for tremor let´s see what happed!

+set vid_displayfrequency 85

if i dont put this command in fuhquake i have same problem as with joequake and tremor...

_________________
http://trinca.no.sapo.pt


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jul 20, 2005 2:47 am 
Offline
quake.intertex.net
User avatar

Joined: Sat Nov 15, 2003 7:39 pm
Posts: 243
Location: Kansas City!
trinca,
Option 1:
turn off vsync.
and use cl_maxfps ### to what u want. IE 85

Option 2:
goto display properties, advance, monitor tab
set the HZ to a higher rate. This would effect the rate at the current resolution. If you dont play quake at the same resolution your desktop is set to, then set yourdesktop res to that and then adjust the rate. (ugh)
Some gfx cards have a tab that let u specify refresh rates for each resolution. Called refresh override. This is the best route to go, if your card supports it.

But if u cant get opt 2 working then just use option 1. Though with vsync off you get screen tearing. :shock:


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Aug 07, 2005 10:52 pm 
Offline
quake.intertex.net
User avatar

Joined: Sat Nov 15, 2003 7:39 pm
Posts: 243
Location: Kansas City!
added command line parameter to glQrack "-refreshrate" that will set the Hz like fuh's vid_displayfrequency...

Will update website for downloads....soon.

http://www.quakeone.com/qrack


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 58 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group