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 Post subject: Veng rune
PostPosted: Sat Nov 30, 2013 9:36 pm 
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Joined: Wed Mar 16, 2005 11:51 am
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Location: Southwest Pennsylvania
I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.


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 Post subject: Re: Veng rune
PostPosted: Mon Dec 02, 2013 2:24 am 
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Joined: Wed Apr 09, 2008 1:43 pm
Posts: 17
Location: TN
Meatwad wrote:
I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.


i like this. +1

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 Post subject: Re: Veng rune
PostPosted: Sat Jan 04, 2014 1:15 am 
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Joined: Tue Mar 11, 2003 5:43 pm
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Location: North Carolina
I've implemented this and submitted it to Slot for review.

It's very fitting and a funny concept.


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 Post subject: Re: Veng rune
PostPosted: Sat Jan 04, 2014 1:16 am 
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IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.

It's very fitting and a funny concept.


Well, with the Antipacks at least.


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 Post subject: Re: Veng rune
PostPosted: Mon Jan 13, 2014 5:30 am 
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IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.


?

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 Post subject: Re: Veng rune
PostPosted: Wed Oct 07, 2015 7:59 pm 
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Location: North Carolina
Slot Zero wrote:
IEEE 802.11 wrote:
I've implemented this and submitted it to Slot for review.


?

I think I had put it in GitHub... which I gave up on long ago.


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 Post subject: Re: Veng rune
PostPosted: Fri Oct 09, 2015 5:28 am 
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Joined: Mon Dec 26, 2005 7:31 pm
Posts: 136
Meatwad wrote:
I just got an idea, veng rune should work on anti-pack rune, and ice traps.
If you walk over an anti-pak, the anti-pak rune's owner would loose ammo as well.

If you get stuck in a ice trap, the ice trap's owner would get stuck as well.
Same as bluestuff trap.


Another nice idea IEEE. It sounds so logical, I wonder why it was never implemented this way previously.
Kind regards
Monty

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