Thanks for the help getting the latest version running. One minor suggestion that may take more effort then it is worth.
Currently all the settings that most server operators adjust are contained in settings.qc. The exception would be the Rune_Type_Allowed section of runeserv.qc. It would be nice if one could enable/disable runes in settings.qc similar to how maps are handled. Something like this:
Code:
Rune_Type_Allowed =
{
if(type == RN_CLOAK)return 0;
if(type == RN_CAMO)return 0;
if(type == RN_FLY)return 0;
if(type == RN_RECALL)return 0;
if(type == RN_HOLO)return 0;
ETC
By default all the runes could be listed as enabled, then one could easily turn off runes they do not wish to use.